I was curious what is going on with SL9B and what the LEA deal was about. I saw that there was something about it in MetaReality’s lates podcast, May 18 – link.
Remember. At best I only paraphrase. While the podcast is intersting, there isn’t much I wanted to expand on or things I was that into… so I didn’t write much. But, the time marks should get you to anything you want to hear.
It seems Inara & I are credited in some measure for getting the word out that mesh clothing examples are needed. Oz says a steady stream of examples are coming in now. If you want any say in how the Mesh Deformer works, get your samples to Oz Linden.
Server Beta Test Group
Spell Checking
Eventually the Linden SL Viewer will get spell check for chat. There is some user interface feedback to be handled and a couple of fixes. Then it can be merged into the viewer and begin moving through the QA pipe. No telling when the work will be completed.
The dictionaries to be packaged with the spell check are; US and UK English, Spanish Spanish, and Brazilian Portuguese.
There is some cleanup work for display names that is incomplete that apparently affects people search. Hopefully the cleanup work make people search better. Until then you may find it works better if you type in a name and click the drop down to search for people.
I heard someone talking about MetaReality having new information from Qarl on the Mesh Deformer Project. So, off I go to listen to it, an hour and 20 minute audio. This one is titled Damage Control, which inspired my title… just in case… never mind.
Well… there is new discussion about the Deformer Drama… but not much on the actual Deformer, nothing that I haven’t already covered. Since I have my notes from the listen I’ll publish them.
Again the time marks are approximate. The descriptions are my take away from the listen. Any resemblance to what is actually in the audio is more than coincidental. Any actual quoting is improbable. But, I did try to convey the ideas expressed in the audio tape.
If you don’t know the Mesh Deformer or the Parametric Deformer is the missing part of the mesh project that was never completed. The Deformer will allow mesh clothes to change with avatar shape controls. It causes mesh clothes to follow the Enhanced Avatar Physics, the clothes bounce with the boobies. The Lindens are considering dropping the project. We need to demonstrate support for the project for it to continue. This article is about getting the support into a visible place for the Lindens to see.
I found Oz’s comments in the JIRA STORM-1716 item.
[Posted 9:45am PDT, 8 May 2012] We [Linden Lab] will be performing scheduled maintenance [on the Second Life system] today, Wednesday and Thursday of this week (May 8, May 9, May 10), beginning at 6:00pm PDT each day. Each maintenance is scheduled to last around 8 hours. Please save all builds and refrain from rezzing no copy objects, as some regions may be taken offline and remain offline for extended periods of time. Please follow this blog [Grid Status blog] for any updated information.
See the coming SL News post for some speculation and ideas to what is going on.
Also…
Spikes, Slow Restarts For Some Regions Overnight
[Posted 9:25 pm PDT, 07 May 2012]
Some regions are taking longer than normal to work their way through restarts this evening. In addition, they’re reporting higher-than-normal spikes in performance and viewer instability.
Our engineers have done the preliminary work tracing the problem and will be forming a team early tomorrow to fully diagnose and correct it.
Tonight, please file a “region offline” service request as needed for any region which remains inaccessible to you for longer than 15 minutes or so, and we’ll work with our network engineers to assist the restarts as needed.
Linden Lab® has announced Second Life’s coming ninth birthday in June. It is a small announcement, 158 words. See: Help Us Celebrate Second Life’s 9th Birthday!If one had no history with Second Life® the announcement would just be an announcement, neither good nor bad. But, those having history with Second Life are having various reactions to the announcement based on their history, expectations, and perceptions of Second Life and Linden Lab.
Tateru in an article on Dwell On It, Anniversary time. Everything new is old again, recalls what, to her, is probably the best SL Birthday in all time: SL3B. Tateru see this announcement as possibly opening the best opportunity for a great celebration in years. She goes on to speculate on why the Lindens are proceeding this way, but that is speculation.
D'ni Refugees at Second Life 5th Birthday
Innara Pey at Living in a Modem World sees it as a shame. For her the collection of regions devoted to the celebration and the large number of builds for the Second Life 8th Birthday (SL8B) made for a great party.
I was somewhat disappointed with SL8B. I like to see great builds. I like to see creative ideas well expressed. I love things like Kerryth’s lacy, fairy like buildings. I like the interactive art. I like finding a bunch of friends parting and having fun. There were 3 or 4 builds in all the dozens that fascinated me. I want to be endlessly fascinated. But, such builds take a huge amount of effort. Building just for a few days and then seeing the build disappear has to take its toll.