There are a number of good and really bad Photoshop 3D tutorials online. I think Michael Hoffman makes one of the better sets of tutorial videos for those starting out. Clicking his name takes you to his YouTube channel. Here is his BASIC tutorial for getting started with Photoshop 3D (#1 in series) but, it isn’t specifically for Second Life users. So, I’ll add some SL specific help.
More to Know
There are some things left out that I think are important for the basic starting out tutorial. Plus, it doesn’t answer questions about using SL Classic Avatar files. I’ll try to answer those questions and jump you to the things we do in Second Life. Continue reading →
Update – As many of you have noticed, the Community migration is taking a bit longer than planned. As you might imagine there’s a lot of complexity in the structure; and because we strive to preserve all of the KB, Blogs, Forums, Answers etc as they were, we’re being extra careful in verifying everything is in order. Linden Lab is actively engaged with the new provider to get the new site up and running as soon as possible. We know it’s a frustrating wait, and appreciate your patience during this disruption.
Mar 2, 14:58 PST
Hopefully they didn’t hire the same people that built the Obama-care sites. Since it is behind schedule, I would assume someone will be working on it this weekend. But, I doubt it will be open before Monday… if then.
The crowd at Uber (Maps URL) is thinning out. Today at 11:00 AM SLT/PT, there were only 30 people there. So, it is much easier to get in. Continue reading →
Seems the data transfer is taking longer than expected. So, the forum remains locked today, no posting. The forum should open 2/28… some time today… well may be…
Mesh Body Addicts has a new Weekly Fitmesh Finds are here! I’m not sure how much their finds affect traffic to the regions listed. My empirical experience is: it may take days for me to get into some of the regions listed. Uber seems unusually busy. Continue reading →
I get everything working, then something breaks… So, I have some video from the first part of the meeting. The viewer never connected to voice. Took me a bit to realize it. Multi-tasking tends to promote oversights.
Today Slink has released an update to their release of last week. Apparently, somebody found a bug… or two. Probably Whirly… Whatever, Siddeon released the fix and a bit of an upgrade. I got mine today. So, I have a new body for the new year.
The upgrade is the addition of a magnifying glass to make setting the upper body alphas easier.
Slink HUD Version 3.01 – New magnifier open
Visit the Slink store (URL) and click the update kiosk to get your new update.
Obviously, the HUD updates. Many of the parts of the package have new version numbers. So, I’m replacing everything. I updated my nude body outfit using the new stuff. I think I had only made one outfit using the 3.00 version. But, I have a ton of outfits made using v2.8. Continue reading →
Today I got a notice that Slink updated their Physique, Hourglass, and Male Physique bodies. The update is free. Visit the store and click the Re-delivery terminal. You’ll be sent to a web page with a list of the Slink things you have purchased.
You’ll get a new copy of your Slink body. I was using a body labeled v2.8 and a HUD labeled v2.7. They say this new body is compatible will all the stuff I bought for Slink so far.
The biggest visual changes are in the HUD. It is now 4 panels instead of the single panel with everything in one place. There is now a panel for; Alpha, Layers, Skin, and Effects.
Slink Body v3 – New HUD – Alpha
There are several changes and additions. The big change is in alpha layers. How the body areas are divided up for masking is a bit different. I am undecided if it is better. It looks like it may be. I’ve had a number of problems trying to mask the previous body to work well with mesh clothes. Backless and open sided dress were a pain. Continue reading →