Star Wars Virtual World

Industrial Light and Magic is a special effects company we know from movies like Star Wars. Now they are opening ILMxLab to build virtual worlds. The first will be the Star Wars world. Hypergrid Business caught my attention with: Star Wars coming to virtual reality.

Second Life and Oculus Rift

I and other in Second Life™ are waiting for the retail release of the Oculus Rift. Jo Yardley has an article on the Oculus Rift. Seems she is announcing they have an announcement about a coming announcement… See: Oculus announcement about the Rift Headset, it is coming. It is all about this video:

Release of the Rift headset is still planned for first quarter 2016. The video tells us nothing. All we see is the version of the hardware to be released. Jo has lots of information about the Rift in her article. 

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Oculus Rift Update 2015 Week 13

Quoting from Tech Crunch’s quote of Oculus Chief Scientist Michael Abrash: While previous versions of the Oculus Rift have required plugging in a separate set of headphones to get the “I’m encapsulated in a virtual space” feeling, the Crescent Bay prototype has its own pair built-in, and the company has said the consumer model will, … Read more

Oculus Rift and Marketing in Second Life

This was planned for release on Monday… but, the blog would not cooperate… I see that Ciaran found the article and reported on it.

Once upon a time manufacturers were thinking that Second Life would be a great way to market their products. A big obstacle to marketing online is letting the potential customer see the product and decide they have to have it. A 3D world moves one closer to the being there.

The immersive nature of 3D with Oculus and other HMD devices is re-awakening those hopes and thoughts. There is potential. The site AdWeek has an article by Christopher Heine titled: How Oculus Rift Is About to Reshape Marketing Creativity.

Second Life has prominent mention in the article. What Christopher does not mention is why 3D marketing in SL failed in the first years of SL’s life. 

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Second Life Updates to DK2

The Oculus Rift Project Viewer has been upgraded 3.7.18-295296. Along with the upgrade comes a post in the blog: Oculus Rift DK2 Project Viewer Now Available. They are still careful to point out that this is a somewhat incomplete viewer, but then Oculus Rift is incomplete. However, those with DK2 units can play with this viewer.

Bits of Second Life 2014-41 #3

Patterns

Linden Lab has announced they are going to stop development of Patterns, their version of Minecraft, but prettier.

Patterns™ Splash
Patterns™ Splash

Those that purchased it can still play it. But, the server side functions will no longer work (sharing worlds).

So… was it just not providing the rate of return needed… or did the Lab want the Pattern’s developers for development work on SL2?

(Reference)

Second Life and Oculus DK2

Jo Yardley saw Ebbe Altberg/Linden in 1920’s Berlin. He was testing out the Linden Lab Viewer for Second Life with Oculus Rift DK2 support. She also caught his Tweet about having the viewer out next week. I assume he means ‘out’ as in a new RC Viewer update.

If it is as an RC Viewer then I expect it will have the new CDN and HTTP Pipeline features included. But, that is just my guess. The CDN and Pipeline features are probably 2 or more weeks from making it out to the main SL Viewer. But, they would be a BIG plus for an Oculus RC Viewer. 

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