Second Life: Fameshed

What’s going on here!?! This Fameshed region is the worst lagged sim I’ve been in for ages. Time dilation is often well below 0.5 and seems to hover in the .4 to .8 range, Sim FPS <30 and hovers in 15 to 35, Physics FPS is 2 to 5 FPS below Sim FPS.

love sick
love sick

Lag is horrible there. The region is running the new increased population package. So, as a Premium I’ve had no wait getting in. But, the max pop I’ve seen is 43. I haven’t seen much change in lag with 39 or 40+ population. 

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Second Life: April Fools on Who?

April Fool’s Day is definitely an American tradition. Even big corporations like Sony get in on it. This year Sony released a Proton Pack ala Ghost Busters fame. It isn’t surprising that Linden Lab’s Second Life crew got in on the spoofing too. But, it was a bit of a disaster. They did their best to make the best of it.

The video here is what happened to me when I logged in to go check out the spoof. They announced it here: Exclusive Message for Second Life Residents Available Inworld Today! The tease was this was something about Project Sansar. Also that it was exclusively for Second Life™ residents, so you gotta login to see it. They gave a link to SL Town Hall.

The video is 10+ minutes long. I don’t expect you to watch it, at least not all of it.

You can see I made it about 10 minutes before the viewer completely locked up… pretty much the entire computer. My avatar never actually puller herself together. Nor did many of the other avatars in the region… about 28 of them. You will see me open the World Map about time-mark 4:40 to get a population count. The mini map is showing way more than 28. But, the area is divided up into 4 regions with the common corners in the center of the stage. So, the region I first rez in had more than 28, but 6+ minutes of the time I was in the region with 28 other avatars and not rezzing.

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The truth about events…

Over on Mesh Body Addicts Lildaria has written an article with that title, Truth About Events (NSFW±). She touches on a pet peeve of mine, but her prime point is the problem we are starting to have… having… with events.

Menage A Trios
Menage A Trios

It seems that people are staying longer at events because they have a hard time getting in. If you leave, it may be a day or two before you can get in again. So, demos are downloaded and tried on while people are at the event. This puts a load on the region server and lags it more than their just being there. 

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Second Life’s Jelly Babies – BUG?

The coming Quick Graphics Viewer now in RC has some odd behaviors. Well, it is an RC version, so no surprise. One of the ideas with this viewer is to reduce render lag by telling the viewer to avoid rendering complex avatars. These are avatars with lots of high polygon count attachments and large textures that require lots of computer power to render.

The Candy Princess - by  Bewitched Difference @ Flickr
The Candy Princess – by
Bewitched Difference @ Flickr

There is a setting in Preferences* that lets you set a personal limit for what you want your viewer to render. Any avatar over that limit will render as a jelly baby. But, if you change the setting to NO LIMIT you’ll find there are still avatars that render as jelly babies. What’s up with that? 

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Flickr Problems

I thought it may just be me, but Flickr is NOT working well this morning. It is behaving like I imagine it would if it were inside SL… Ping to LA is 13ms, download 59mbps, and up 6.7mbps. The Flickr servers are in Lockport, NY, USA. According to Flickr they use Content Delivery Networks (CDN) … Read more

Avatar Complexity Update Week 37

Second Life™ is getting a new tool to hopefully induce people to reduce avatar generated lag; the Avatar Complexity Rating. I’ve written about it before and I am trying to play with the Project Quick Graphics Viewer version 3.8.4.304761, which adds avatar complexity settings and notices. The notice that appears in the upper right of … Read more