Second Life Server Updates Week 20

Server updates are coming slower than in 2013 and 2014. The Lab seems to be settling into an update every other week. This week the RC channels saw and update roll out, but not last week. The main channel did not get a roll out this week, but did last week.

Always Evolving...

Always Evolving… by Sombra Monroe, on Flickr

My thinking is that after 3 or more years of intense weekly bug fixing, the Lab has to be running out of bugs. In the last 30 days only 229 issues have been filed. Some number of those are duplicates. Of those 200 have been handled. There is probably some way to separate out viewer, web, and server issues. But, I haven’t tried. A quick count across the first page of issues gives me the impression about 20% of the issues are sort of server related. So, that is about 40 issues for the last 30 days and presumably 30 something of those are fixed.  Continue reading

Second Life Bits 2014-35

Skill Gaming

Ciaran has an article up on what Skill Gaming is. If there is any confusion on your part check it out. See: LL Issue Reminder And Warning On Skill Gaming Policy. His information is based on Linden Lab’s latest: Reminder: New Skill Gaming Policy in Effect September 1, 2014.

Be sure to check out the comments below that article. It seems they are a bit one sided… Where do all these negative people come from?

Video for Noobies

Purdie Silkmour made a video that popped up on YouTube today: How To Improve Your Appearance in Second Life. (11 minutes) This is much better than your typical SL How To. Purdie does a great job of showing how to change avatar appearance and gives a good taste of the verity in Second Life. Plus they get to see search in action and learn how to find shapes, skins, etc. It isn’t just about the technical details of using SL. Nice!

I think the big problem is how to get this video in front of new SL users. This would be a good URL to save and give to new peeps you meet.

It seems there is a series of these videos… well two.  Continue reading

Second Life News 2014-31 #2

Viewers

Brains and Beauty - Whirly @ Server Scripting 2014-31

Brains and Beauty – Whirly @ Server Scripting 2014-31

The Zip RC Viewer came back Wednesday. This is the fast install viewer. The release notes say there is a fix for the XUI Preview Tool… I think that fix has something to do with previewing user interface changes. It also got all the updates now in the main SL Viewer 3.7.12.

Experience Tools

For the everyday SL user there isn’t much news here. The testing in Beta is progressing. The Lindens are deciding if they need more testing or will move toward ‘experience users’ testing. Currently they are working with experience creators. The Cornfield Experience is a test with the experience users.

The next stage of Beta testing will turn users loose on user created experiences. If there are any serious problems they should turn up during that stage of testing. Continue reading

Second Life’s Corn Field Reopens

Yesterday about noon the Lindens posted that Experience Keys can be tried out in the Corn Field. You can now try out the new features, at least from the user side. If you are into the creative side and have asked to participate in the Beta then expect to get a Key for use in creating your experience.

The post is here: Check Out Experience Keys in… The Cornfield!

You can get a viewer that is updated to use the new Experience Tools (XP Tools). The Project Viewer is here: Project Viewer version 3.7.12.291846 aka: Project Experience Tools Channel. It is now on the RC and Project Viewers page too.

Once installed you need to head to the Corn Field (SLURL). This used to be a place where people were forcibly teleported by the Governor’s Enforcement team and locked in for some time. It has history. The Lindens, or more specifically the Moles, have remade it to test the XP Tools.

I’m still trying to get into Hair Fair.

Experience Tools Update 2014-28

Today Dolphin Linden was at the Scripting-Server User Group meeting answering questions about the Experience Tools (XP Tools) and how they will work. The made for an interesting meeting. I posted about this meeting’s coming Q&A last week.

Dryland Mado - 2014

Dryland Mado – 2014

The current request for Beta Testers is for experience creators, Madpea or Loki Eliot type people. Latter they will be asking for experience participants (users) to join the beta testing.

There is a knowledge base article up: Experiences in Second Life. This is mostly for users not scriptwriters. We are told by Oz and Dolphin Linden that wiki documentation is in the works. The current draft is being reviewed by those Lindens that do the reviews. Scriptwriters check the last line of this post. Continue reading

Second Life Advanced Experience Tools

We have been hearing a bit more about the Advanced Experience Tools Project (AETP). Some have found the region in ADITI where Advanced Experience Tools (AET) test code is running. Friday in the Third Party Viewer (TPV) Developer’s Meeting Oz Linden told us that within about the next month an Experience Tools Beta will be opening up. He also expects it to last several weeks. So, these tools are close to release now.

Server Scripting 2014-25

Server Scripting 2014-25

We were talking about these tools back in 2011 when they were called Linden Realms Advanced Creator Tools. Tiggs Linden was talking to us at the LSL Scripting UG (disbanded now) in early 2012 about what was coming. See: #SL Linden Realm Tools. The Linden Realms (See: Linden Realm Tools – 2011)was a Linden Lab project to reveal to staff the problems in developing games and places in Second Life™.

The first roll out of these tools was in May 2012. See: Greifer Monday. That was a disaster. Since then AET has been in development. Continue reading

Second Life News 2013-45

I’m distracted with real life projects. But, the main channel is getting a rollout from the RC channels today (Tuesday). It is a maintenance package with some bug/server crash fixes. There is not much in the way of details.

RC Channels

All three RC channels will get the same package Wednesday. This package is preparatory changes to the Second Life™ infrastructure to allow eventual rollout of the Advanced Experience Tools.

So, what is changing? No one is saying. We can assume most of the change is going to have to do with the permissions system. If that suspicion is correct, we can assume that this will be a very slow well tested rollout.

Consider. Linden Realms was news in March 2012. The first rollout of Advanced Experience Tools (AET) resulted in Griefer Monday (June 2012). The exploit was about a hole in permissions, which is why I thin the permissions system is being changed. After that fiasco the Lindens said the project was being re-thought and it disappeared from view. Now we only hear bits and pieces about it, like preparatory infrastructure changes’.

The AET project is approaching its second birthday.

Also, one has to wonder how the Lab is going to handle permissions to denote what items in SL and the Market Place can be sold on Desura…