The official name Myst Online: Uru Live™ is a game that started about the time of Second Life™, 2004±. Both are multi-player, persistent games. By 2007-8 Second Life was peaking and Uru Live was closing. Those that played Uru were enchanted by the game. For many playing it was a parent and child time of bonding.
Fans saved the game by paying for the servers to run it and the original authors, Cyan Worlds, Inc., accepted and have kept a playable version online. The game moderators that kept the game safe for children are no longer around. So, it isn’t the kid-friendly game it was.
Uru has been called the game that ‘would not die’. Many have predicted its demise. If you click here in CATEGORIES (in the right-hand column), Myst-Uru, you can see my writing about the game over the years. The game has lots of history and exo-drama, drama outside the game. But, while it has survived the drama, it has taken a toll.


