Work continues on the development of mesh for Second Life. This week a couple of interesting bits of information came up in the Mesh Group.

Bones… people want to stretch and shrink your bones… It’s not all that ghoulish. When making various avatars it is going to be necessary to create different skeletons. The Lab is not ready for that. They are still getting the skeleton we have to work right with mesh. Adding a couple more arms or legs could be fun but it is technically complicated and way down the road.


