#SL News 1 week 46

Viewer

There is a new Development Viewer out: Second Life 3.4.3 (267007) Nov 14 2012. This viewer has the Large Group Editing and the new HTTP Protocol code. I’ve been playing with it. No crashes so far. Things rez fast. Seems pretty good. I get 15 to 17 FPS in my home with Lighting & Shadows, Ambient Occlusion, and Sun/Moon shadows on.

First Server Beta w/o Oskar 11/8/2012

Loki’s The Well

This is a fun Halloween build by Loki. It costs L$25 to get the HUD to play. It is worth the L$25. Try it you’ll like it. It will scare you at least once. With a little exploring you get a neat shoulder pet.

SLURL: The Well

Update: See Loki’s analysis of the popularity of The Well: T H E W E L L – Aftermath

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#SL Commerce Team Posts

A new post appeared a couple of days ago, 11/12 titled: Be Heard – Proposed New Marketplace Categories. The proposed categories are posted in the wiki: Second Life Market Place: 2012 Category Changes. Each section of categories has a feedback link. The feedback link goes to the Survey Money where you fill out a form. … Read more

#SL Materials System Information

There isn’t any new information, so I won’t call this an update. But, there is probably some information you have not seen. Geenz Spad, a developer of the Materials System, has a web site with information about the Materials System. See: Geenzo.com. The article outlines the process that started in February 2012 and went public … Read more

#SL Large Groups Edit Rolled Out

Builder’s Brewery sent out an announcement about the Large Group Edit Change (SVC-4968 – readable by all) that rolled out this last Tuesday (week 46). The new code should be on all regions now. The Beta viewer has the code to take advantage of the change.

Whoever wrote the announcement wasn’t quite up on what the changes do and how they affect you but, for practical purposes they are close enough. If you have followed the coverage here, I think you’ve heard better details.

A quick recap of Large Groups, somewhere over 10,000 to 15,000 members, is they could not be loaded for editing. If you fiddled enough you might get a 20k or so group to load. The actual size of a list that could be loaded depended on how well SL was performing and your connection. This made it generally impossible to edit large lists. So, members that hadn’t logged into SL for a year or more could not be pruned out of the group. Roles in the group could not be changed. That has been fixed.

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Second Life World Map Borked

You may or may not have noticed that the world map has some problems. Depending on what region you search for it may or may not show up and may not show a map tile (image). 

Missing Map Strips

The image shows Sunny Point failing to rez an image of the region. If you jump out of the viewer and try to find the region in http://maps.secondlife.com/, you will find it does not come up at all.

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Second Life Griefing

Griefing is an ongoing problem in Second Life™. I am seeing a new round of user complaints regarding griefing. Most of the recent complaints I’ve seen involve free sandboxes. The most recent notable example is VooDoo’s complaint that I mention in: #SL Adult Content Problems.

Bullies – Image by: Chesi – Fotos CC

About five days after my article posted a thread started on SLUniverse. See: LL looks like idiots when they can’t keep griefers out of thier own info hubs. The ‘colorful’ title pretty well says it all.

It is pointed out that Linden owned sandbox regions in the LEA Project are user moderated. Allowing users to moderate regions has possibilities. The use of user-moderators also has special problems. Darrius Gothy wrote a really good article on those problems back in 2011… (sounds like my grand dad). See: Griefing: User Sponsored Enforcement Groups.

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