
Since the release of mesh Second Life™ users have been dealing with Collada files. Of all the various important export formats that could be used, Collada shows the most promise. But, it is not a format that retail software vendors tend to support. It is mostly open source. So, we have not seen great support for Collada. It seems we are going to get a Collada boost.
Gaia Clary, Machinimatrix.org, has been working with the Blender developers to get better Collada export/import capabilities. That has paid off as Bender.org was on the verge of dropping support for Collada from lack of interest. Now we are seeing better Collada support in each release of Blender.


