3D Modeling Made Easy

Jo Yardley has an article on her blog about 3D Sweep, a program that Rod Humble tipped her off about. The program is unique in that it uses techniques similar to what humans use to see 3D objects in 2D photos.

Jo’s article is: Stunning but easy 3D modeling from photos. She includes the video I have here.

[youtube Oie1ZXWceqM]

A more detailed explanation of the software is at Singularity Hub here: Israeli Researchers Debut Software That Extracts 3-D Objects From Photos.

The article explains, “Shamir and his colleagues haven’t decided yet whether to pursue 3-Sweep as a commercial product, but they are continuing to improve the software and have applied for a patent on what they’ve accomplished so far, Shamir told Singularity Hub.”

Since they are patenting it, I would assume someone will make commercial software out of this technique. That will take some time so we likely will not see this out for use any time soon. 

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Second Life News 2013-37 #3

It seems because of the voice update, every simulator server and voice related server in the system had to be restarted. So, rather than restart RC regions twice this week, the Lindens decided to do all the rolls and restarts in one pass.

This process started about 2 AM PDT. They completed the roll about 10 AM PDT.

Blue Steel – Le Tigre: The interesting bit about this package is there is threaded region crossing code for vehicles. This information did not make it into the release notes. So, there is going to be some confusion as to whether it is there or not in some minds. But, Simon Linden is clear that the crossing code did make it to the RC.

Andrew defines it a bit better saying, “…the data streaming on the way OUT of the region is now threaded, which doesn’t make the crossing any faster, but may reduce lag spikes as witnessed by everyone else.” 

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Second Life News 2013-37 #2

The server roll outs are breaking pattern this week. All channels are being rolled today Tuesday. There will be roll outs Wednesday.

All channels are getting a voice package update. About the only change we will see on the gird is this voice update. Otherwise the servers stay pretty much as they were.

RC Channels

As I wrote, the roll out for all RC channels happens today, Tuesday. Blue Steel and Le Tigre get a new maintenance package. This is the one that has a fix for an Auto-Return exploit used to bypass parcel auto-return. there are other bug fixes, but the auto-return one is the one most residents will see improving Second Life. These channels also get the new voice code.

Magnum channel continues to run the same package as last week (36) with the addition of the new voice code. This package is preparatory work for changes coming to the viewers. The changes have to do with texture and asset fetching. I think this has been referred to as Monty’s HTTP package.

Summary

We’ll know more after the server user group today.

Second Life Mesh Deformer Update 2013-37

There really is no news on the Mesh Deformer. There is some discussion about it on Plurk. I was amazed at the amount of misinformation in the Plurk thread. I probably shouldn’t have been. The Internet provides a means for people to vent their emotions without any requirement for intelligent thought or reason. In the field of Internet communications libel is considered a high form of journalism and seldom incurs any consequence and leads to irresponsible behaviors.

Runatai Linden Mesh Avatar - Way Cute
Runatai Linden Mesh Avatar – Way Cute

Karl Stiefvater (Qarl Fizz) is reported as commenting to Oz that two years is too long and the Lab should get their s##t together. It took a minute or two to find the original comment quoted in Plurk. It seems Karl was trying to start some movement at the Lab by trolling the JIRA report STORM-1716, the Mesh Deformer feature request. 

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Second Life News 2013-37

I was hoping to hear some word on what new projects the Lab is working on. But, not yet. May be in a couple of weeks.

Interest List Viewer Side

For a few weeks now the server side of the Interest List changes have been done and rolled out. But, the viewer side of those changes is taking some time. The team working on the viewer side is still stomping on bugs.

TPV Dev Meetin 2013-30
TPV Dev Meetin 2013-30

When changing Interest List code there is lots of opportunity for mistakes and things not to work as expected. The team is working to avoid a bad launch of the viewer side changes.

And we are told this viewer side Interest List stuff is not one of the secret things coming…

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Simulator Sickness

There is an article on Polygon.com about the Oculus Rift people working to solve reverse motion sickness. Polygon claims this is THE major obstacle for the Rift. I am certain it is a problem. I certainly am hearing more people mention motion sickness in reviews of the Rift. Whether it is THE problem or not I am less sure.

Dog * Feriry = Seasick - By Oliver Ruhm, Flickr
Dog + Ferry = Seasick – By Oliver Ruhm, Flickr

As the article points out, motion sickness is about our sense detecting motion that our eyes cannot see. This is like being below deck on a rolling ship. You can feel the roll. But, the room appears stationary. 

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