More on 123D

I just found 123D Catch and wrote about it in: New 3D Modeling Tool – 123D Catch Review. 123D Catch is a program that runs on iPhones, iPads, and desktops. It allows you to turn photos of an object into 3D models that can then be ‘printed’ as real physical models. Of course Second Life™ users would use the result as 3D models with textures for import to SL.

However, 123D Catch is only part of a suite of 123D programs being created by AutoDesk to capture the consumer design market. We have new technology like Cubify 3D Systems that can turn 3D models into real life objects.

The suite of programs is free and consists of:

  • Catch – Uses photos of real objects to generate a 3D model.
  • Design – Create 3D models on your Mac, PC, or iPad
  • Sculpt – 3D sculpting
  • Make – unique projects using incredible slice or fold techniques.
  • Creature – Used to create… well… creatures.

 

The Catch Video:

[youtube 6aU2s85Zw3A]

Available for iPhone, iPad, and Desktops. 

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New 3D Modeling Tool – 123D Catch Review

I came across an article on a new way of building 3D virtual worlds. (Thanks Hamlet NWN) Well, may be not so new, it came out in 2011 I think. But, the process, new to me, is being used to create the independent adventure game: Rustclad. The development team has a video out showing the process they are using and early scenes from their game.

[youtube pj-Gpe2oh_4]

You can see they are using a more organic style than we typically see in Second Life™. Sculpties were introduced to Second Life to enable the creation of this more organic style. I am not sure we have ever taken advantage of sculpties as intended by the creator of them: Karl Stiefvater (Qarl Fizz, formerly Qarl Linden). May be I’ll ask him some day.

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Just Interesting – EVE Online

I saw today that EVE Online made gaming news. I have friends that play EVE. I like EVE but, it doesn’t suit my time limits. I am, however, impressed by a recent battle in EVE. The video of part of it is below. It runs 18+ minutes. You can watch it in full screen.

[youtube TLqb-m1ZZUA]

You may not know much about EVE. It is obviously a space game evolving space ships and fleets of ships. Now Gamer describes it as:

In short, it’s a cruel world where deception, piracy and scams run rife, and if you don’t have a smart head on your shoulders, you will likely get eaten alive. The learning curve for new players is mountainous, but those who survive the first few months encounter a unique world rarely seen in gaming.  

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AvaCon Abandons SLCC 2012

AvaCon is the group that arranged the Second Life™ Community Conventions. They provided the service to Linden Lab™ via a paid contractual arrangement. This year the contract terms were unacceptable to AvaCon. They are not saying what the deal buster was. Of course I haven’t heard anything out of Linden Lab either way.

Whether the Lab will retain another company, arrange the event in-house, or just forget it, we don’t know. But, it doesn’t look good. Someone will have to be hustling to arrange the convention.

Daniel Voyager apparently noticed the post on AvaCon’s blog. He has an article about it: SLCC 2012 Cancelled, which seems a bit overly pessimistic to me, but he may be right.

I am sure someone has a call into a contact within the Lab to see if they can get a statement. I don’t have those kinds of contacts within the Lab. I won’t give up all hope until I her something from a Lab spokesperson. I also won’t be betting against Daniel’s conclusion.

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MetaReality #SL Mesh Deformer plus Cloud Party

I’m doing this review or index a bit different. I’ll provide the time marks on the outline Gianna Borgnine posted at MetaReality and add some more topic labels. Afterward I’ll provide my take.

Metareality Podcasts

I won’t be quoting as making verbatim transcripts is too tedious. Also, my paraphrasing is what I took from what I heard. That is not necessarily what they said or meant. Listen to the audio if you react to something I wrote. The audio podcast is here: It Almost Looks Good.

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