Second Life’s 32-Bit Viewers

The Lab and most other viewer authors are building 32-bit programs. We are seeing more people building 64-bit viewers. The Lab has yet to move that direction with their Second Life™ Viewer. The stats coming out of the Lab show that 64-bit versions are way more stable or in plain English; crash less often.

Lifeguard Kwai
Lifeguard Kwai by Bernard Broono, on Flickr

The game PlanetSide 2 is discontinuing support for 32-bit systems. Specifically their new version of the game will only run in a 64-bit operating system. Massively OP mentions it in their article: Planetside 2 Discontinues Support For 32-Bit Client. The game managers realize some people will be locked out of the game. From there stats it is ‘a very few people.’ Management presumably feels keeping up with technology is worth the cost of losing a small number of users. 

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Second Life TPV News Week 23

Last week’s TPV user group had lite attendance. But, the meeting ran just over an hour. We got some new information about Second Life™ and a tiny bit on Project SANSAR (published separately).

Ready to roar
Ready to roar by Leonorah Beverly, on Flickr

You may also have noticed that Inara and I both are breaking the news coming from the TPV Dev’s meeting into multiple articles. That lets me get them out faster. You also don’t have to wade through long articles with parts of less or no interest to you.

Oz Linden was having trouble with the settings in the viewer he was using during the meeting. The Firestorm peeps were putting some good natured trash talk on him about being able to save settings. If you use Firestorm you know it has a save settings function. 

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Second Life: Chrome Embedded Framework Update

Linden Lab is apparently making lots of headway on putting CEF support in the Second Life™ Viewer. They will have a project viewer out ‘real soon’. The Lab will need someone in the Linux community to step up and move that new code into the Linux viewer. If not, the Linden Linux viewer will go way out of date.

Chrome Girl
Chrome Girl by Stuart Williams, on Flickr

I think this will be an awesome change in the viewer. WebKit is used now and it is a bit of an orphan.

This will allow developers to use more HTML5 to develop panels in the viewer. It will also affect many parts of the viewer. There are also possibilities for what can be done server side.

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Second Life Ban List

Not too long ago we got a Ban List for our Second Life™ groups. But,  Oz says we have no good user interface for managing the Ban List. OK, that wasn’t a duh moment. He was leading into asking for someone to take on designing a UI for managing the Ban List.

Seasons Event
Seasons Event by My Sister’s Closet SL Blog, on Flickr

So, if you are into User Interface design whip up a manager for ban lists.

In that discussion Profile Notes came up and how they used to be used in conjunction with group lists for handling banned people.

From what I was hearing Oz apparently does not use Profile comments… I do. But, I’m not at all sure I understand what Jessica was talking about when she said they stopped working. Whatever the case is, the Lab will probably being adding a note field to the future ban list manager. But, all this is dependent on what someone designs.

Second Life My Viewer Problems

Every so often I hit a point where my Second Life™ experience sucks from poor viewer performance. When that happens I start changing viewer brands in hope of an improvement. I troubleshoot starting with the easy and work to the hard. But, this time I over looked an obvious problem.

I Still Remember
I Still Remember by Thurkearan of Darrath, on Flickr

These days I mostly use the Linden made viewer and it is almost always one of the RC versions. I like being on the cutting edge. Over the years Imprudence, Emerald/Phoenex, Exodus, Kirsten’s, and Niran’s were the viewers to use, at various times, to be on the cutting edge. That has changed. 

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Second Life: Render Speed Tricks

Simon Linden gave out a note card at Tuesday’s Server-Scripting user group meeting in Second Life™. It gives us the Debug Settings we can change to improve performance at events with lots of avatars.

Work hard in silence, let success make the noise
Work hard in silence, let success make the noise by NOeditiON™, on Flickr

To get to the viewer’s Debug Settings you need to have enabled the Advanced menu. There are a couple of ways to do that. In the SL Viewer open Preferences – top menu: Me->Preferences then select the Advanced tab. Enable Show Advanced Menu. This will reveal ADVANCED in the top menu. Click Advanced->Show Debug Settings. 

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