Second Life Viewer Problems

Slow Render

I’ve been seeing slower rendering of scenes in Second Life™ for some time. It’s like taking 4 steps better-forward, 2 worse-back, 1 back, 1 forward… changing often with each viewer release. It is hard for me to tell if it is me/my-computer or actually the viewer changing. Now others are mentioning that things are taking a long time to render, which suggests it is more the viewer than it is me. Enough so that a developer asked at the Third Party Devs’ meeting if there had been any changes to the interest list processing that may have slowed things down.

254. Eyes Wide Open
Eyes Wide Open by Scarlett Loxingly, on Flickr

Oz Linden answered there have been no deliberate changes to the interest list. He also points out that as complicated  as the SL system is other changes could affect the interest list processing. So, Oz wants to hear about misbehaving render.

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Second Life Viewer Update Week #25

Last week (#25) was the Third Party Developers meeting. We have interesting things to talk about from that meeting. Since I am doing short periods of writing between my Norco inspired naps that news will out in a series of short articles.

*144
=”*144 by Mia Sparks, on Flickr

Viewers

RC Second Life VMM Viewer version 3.7.31.302677 is out. (NMM = Viewer Managed Marketplace) The comment in the release notes says, “This viewer allows Merchants to manage inventory associated with Marketplace Listings from within the viewer. In addition to making management of Marketplace Listings easier, sale of items that Merchants do not have the right to copy will now be supported with Viewer-Managed Marketplace.” 

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Second Life News Week #25

Servers

This week the main channel got an update and roll. This package ran on the RC channels for 2 weeks. There isn’t much to say about it. The changes are to server logging and how member lists for large groups download.

Beware @ The Conquest
Beware @ The Conquest by Brattilicious, on Flickr

Since there is no new package running in the RC channels, we are unlikely to see the main channel get an update and restart in week 26. Hopefully there will be something new for the RC channels in week 26. 

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Second Life’s Legacy Viewer

In an odd twist the Lab has made available a legacy Second Life™ viewer for those running obsolete, unsupported operating systems.  That means Windows XP and Mac OS 10.7 and earlier. You may know that current releases of the SL Viewer will not install on these older systems.

Something Old
Something Old by Ermandalee, on Flickr

You can get a copy of this viewer from the Official Alternate Viewers Page. Official name: Second Life Obsolete Platforms Viewer version 3.7.28.300847.

This viewer will NOT update. There will be no updates and while I am not sure about the auto-update feature I suspect it is disabled. 

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Second Life’s 32-Bit Viewers

The Lab and most other viewer authors are building 32-bit programs. We are seeing more people building 64-bit viewers. The Lab has yet to move that direction with their Second Life™ Viewer. The stats coming out of the Lab show that 64-bit versions are way more stable or in plain English; crash less often.

Lifeguard Kwai
Lifeguard Kwai by Bernard Broono, on Flickr

The game PlanetSide 2 is discontinuing support for 32-bit systems. Specifically their new version of the game will only run in a 64-bit operating system. Massively OP mentions it in their article: Planetside 2 Discontinues Support For 32-Bit Client. The game managers realize some people will be locked out of the game. From there stats it is ‘a very few people.’ Management presumably feels keeping up with technology is worth the cost of losing a small number of users. 

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Second Life TPV News Week 23

Last week’s TPV user group had lite attendance. But, the meeting ran just over an hour. We got some new information about Second Life™ and a tiny bit on Project SANSAR (published separately).

Ready to roar
Ready to roar by Leonorah Beverly, on Flickr

You may also have noticed that Inara and I both are breaking the news coming from the TPV Dev’s meeting into multiple articles. That lets me get them out faster. You also don’t have to wade through long articles with parts of less or no interest to you.

Oz Linden was having trouble with the settings in the viewer he was using during the meeting. The Firestorm peeps were putting some good natured trash talk on him about being able to save settings. If you use Firestorm you know it has a save settings function. 

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