#SL Viewer Shock Wave

I saw today that Linden Lab has announced revisions to their Third Party Viewer policy. The Firestorm/Phoenix tema has already posted a reaction. They are also planning to discuss the changes at their next Phoenix Hour, planned for Feb. 28 at 2 PM SLT/PST.

I think Jessica phrases their take on the meaning of the changes in a pessimistic take. However, she may well be right. It is hard to know. You can read her take on the changes on the Firestorm/Phoenix blog. See: New additions to the Third Party Viewer Policy.

You can see the policy change announcement here: Third Party Viewer Policy Changes.

These changes, if intended as Jessica takes them, will be explosive. I see the changes impacting Firestorm and other viewer negatively. Exodus and Nirans viewers may become ineligible to connect to the grid. If so, I’m sure this will create a massive amount of blow back.

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Imprudence Viewer to Live

Imprudence Viewer Logo
Logo

The development team building Imprudence started work on a new viewer Kokua. They were attempting to maintain Imprudence and build the new viewer. With limited resources working on both slowed development of both. It also seemed to me to be burning out the developers. Whatever the case, during the last of 2011 and January the team took some time off.

This year the team has been deciding what to do and how to move forward. Open meetings made it clear the community wanted the new viewer, Kokua. Not everyone wants the new viewer. Some remain Imprudence fans and have no desire to change to the new viewer. There are also developers that want to develop Imprudence. Others want to develop the new Kokua.

One per son working with Imprudence development but not part if the Imprudence team is Onefang Rejected. The Kokua-Imprudence team is welcoming him as a member. He will be the lead developer for Imprudence.

This coming Sunday, 2/26, at 12:00 PST/SLT the team will have an open meeting in Hoagie, 3rd Rock Grid. The team is looking for additional volunteers to help with development of Imprudence. Some decisions on how to proceed with Imprudence are likely to be made.

Imprudence and Kokua Deciding…

Today a new post appeared on the Imprudence-Kokua Viewer site. It gives us some insight into what is going on with Imprudence & Kokua viewer development. From a users perspective it seems pretty well stalled to me. But, now we know what’s up and that some decision is going to be made. So, is this the end of Imprudence?

Imprudence

For a long time Imprudence was my viewer of choice for use on OSGrid. With the arrival of mesh that changed.

Imprudence was the viewer of choice for builders in OSGrid and Second Life. For many it still is. But, it is getting old and the team is going to have to decide if they can keep supporting it.

Kokua

This is the newer follow on to Imprudence. It allowed the team to regroup and start from a fresh beginning. It was said this would be a viewer for OpenSim and the Aurora branches of the OpenSim grids.

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Imprudence-Kokua News

The head of the Imprudence-Kokua Viewer Project, Jacek Antonelli, is… retiring. He has posted an announcement to that effect in the Kokua and Imprudence blog. See: Moving On.

It is difficult to predict how the Kokua-Imprudence project will change after his departure. I am not involved in the inner circles of the team… or for that matter even in the outer circles. I’m just another fan of the Imprudence viewer. So, I can only speculate. My guesses would not even be well informed.

Whatever becomes of Kokua-Imprudence I wish Jacek Antonelli all the best and thanks for all the fish.

Imprudence 1.4.0 Beta 1 Release

Imprudence has released the first beta of Imprudence 1.4.0. This has been the Experimental version most of us have been using for some time. So, it doesn’t look any different than previous versions. However, this release represents a massive amount of effort.

If you are still using Imprudence 1.3, it is time to upgrade. If you are on Apple/Mac, there is still an image upload issue. Otherwise, there  are about a gazillion bug fixes and new features.

Mesh

This viewer has no mesh support nor does it render mesh objects.

Outfits

The series 2 viewer outfits are not supported. I simply never change clothes while using Imprudence. Changing clothes while in Imprudence seems to create problems for me. That may be an Imprudence/OpenSim thing.

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Imprudence Experimental Viewer 2011.4.2 Review

Imprudence has release a new version of their viewer, version 2011.04.02. They are still calling this an experimental version. I’m not sure that makes any difference at this point. This version has the ubiquitous bug fixes and some NEW FEATURES.

Download & Install

I noticed the announcement about an hour after it was posted. Trying to download the 35mb file was a problem. I was getting about 100k/sec download. I canceled and retried, still painfully slow. I got a copy of the SL Beta viewer (25mb) in about 5 seconds. So, it’s not my network. Slowly it improved, but not much. By the time you are reading this the rush should be over and you’ll have a faster download.

The install remains the same as previous versions. You have the option to associate SLURL’s with Imprudence.

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