This is a repost. It seems to have poofed shortly after I first posted it.
We have some news… March 1 was the Third-Party Dev meeting. It ran 57 minutes… but, there was
Servers
Problems continue on the server-front. No updates on the main or RC channels. These problems are holding up viewer releases. EAM, EEP, and BoM are all waiting for server-backend stuff to update.
Any region that has run longer than 10 days will get a restart.
The server update that kills inventory UDP fetching is also held up until the server problems are solved. Actually, lots of stuff is delayed as people are pulled to work on the servers.
Updates were planned. A problem was discovered last minute and neither the main or RC channels updated. Simon Linden explained at the Server-Scripting UG Tuesday. The Deploys post now reflects that change of plans.
[2019/02/26 12:02] Simon Linden: Let’s see … well, for server news, our update this morning got cancelled by another last-minute problem we discovered
[2019/02/26 12:03] Simon Linden: That stops tomorrows updates as well, but I believe we’re planning on doing restarts of all the regions on the RC channels
[2019/02/26 12:03] Simon Linden: … and I’m working with another colleague as we speak helping to sort that issue out
[2019/02/26 12:04] Simon Linden: That’s my excitement for the week, so the table is open for topics or discussion
One of the things to happen with the planned update was a channel with the UDP API disabled. This would test viewers to see if they were in some way still dependent on the UDP API. Those developing viewers or if you want to test can visit Mesh Sandbox 3 in Aditi. It has the planned update running.
You’re only here for a short visit. Don’t hurry. Don’t worry.
Some experimenting with whether or not their viewer is UDP dependent or not have seen some odd behavior. Whirly Fizzle did some testing and reports here.
It seems you inventory will load, the list. But you cannot fetch any of the assets.
So, Firestorm 5.0.7 users have about a week left before that viewer is totally crippled and then soon blocked. Update early. Avoid problems.
We have some news. Nothing too earth-shaking Firestorm did get their Animesh supporting viewer released. EEP server-side is behind expectations by another week. But better to fix before grid-wide release. The third-party dev UG (YouTube video) was last Friday.
Servers
No roll to the main channel. We are staying on version #19.01.25.523656. They found an issue while the planned to roll version was in RC last week. So, there will be a new RC of this one Wednesday. But the regions reaching two weeks without a restart will be getting a restart.
Take over
An issue for some has come up. If the regions are restarted at different times their day/night cycle gets out of sync with adjacent regions. When the main grid is restarted for an update all those regions are pretty much in sync for daytime. Regions that have been restarted at various times for some reason get left out of the two-week no update restart, at least I think that is what is being complained about.
Seems the Lindens are not deliberately trying to do a daylight time sync. It is just however it works out. They consider when daylight happens as up to the region owner.
The planned roll out to the main channel (leaving us running #19.01.25.523656) was canceled due to a bug in the logging. So, no restart to the main channel. Main channel regions got a restart last week.
The Deploy notice was posted Monday and revised Tuesday. So, if you are confused, it is because of late breaking changes.
Blue Steel and Le Tigre will update to #19.02.08.524296. This includes the EEP feature, which is to being installed in more regions fo broader testing.
The third-party Dev UG meeting was short and griefed. The
video is here. Pantera
Północy, the videographer, edited most of the griefing out. Annoying.
Servers
The main channel got an update, #19.01.25.523656. Has logging to gather baseline
information on simulator performance in various areas of interest and additional
internal logging. So, they are now getting data from the majority of the grid.
What To Wear
If you drive, fly, or sail now would be a good week to be active. Of course, Tuesday afternoon is a good day to drive, fly, or sail as the most regions have just been restarted.
There is no Deploys thread this week. From the
Server-Scripting UG we hear,
[12:05] Simon Linden: For server news, there wasn’t an update to the main channel today but tomorrow will see 3 different RCs [12:06] Simon Linden: We’ll have a new maintenance update in one channel [12:06] Simon Linden: Another that only has internal changes [12:07] Simon Linden: and _maybe_ an update for the EEP servers, but Rider is going after a bug that’s blocking that from moving forward [12:07] Joe Magarac (animats): The “time is stuck” bug? [12:07] Simon Linden: exactly Joe [12:07] Simon Linden: yeah that one is a show-stopper …. and he’s working on it right now
Server-Scripting Meeting
So, no roll to the main channels and 3 updates likely coming to the RC channels Wednesday.
*Ariel*
Also, notice:
Scheduled – We will be conducting scheduled
maintenance on our inventory system on Wednesday, January 30 from 6:00 AM until
7:00 AM PST. During this time, some residents may experience difficulty rezzing items.