Second Life News Week 16

Servers

No roll out to the main channel this week. All three RC channels will get a new package. It will have a fix for Bug 11163llHTTPRequest returns 400 from some sims and not others. There are also some minor ‘improvements’, whatever those may be.

Get The Party Started
Get The Party Started

Viewers

The main release viewer is 4.0.3-312816. This is the HTTP/Co-routines viewer that rolled out not long ago. So, no change. 

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Second Life: ADITI Update Week 15

Today I was logging into ADITI, the preview grid. It has had its problems. Today was a mess. A combination of things happening on my computer and the latest Bento Project Viewer combined with ADITI problems meant I ended up spending 45 minutes getting logged in.

<3
<3

We knew from people’s experiences last week that AGNI and ADITI inventories were getting confused. So, today I set my Project Bento viewer up to use a cache separate from the main and RC viewers. I’ll use the Bento exclusively on ADITI. The main, RC, and other project viewers I’ll only use on AGNI. 

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Project Bento Update Week 15

I must be cursed. I seem to have problems getting to the Project Bento meeting. Today it took me 45 minutes to login because of viewer updates and other computer issues. Fortunately Inara was there and will have more coverage than I do.

There were some fun avatars at the meeting. You’ll see them in the viewer.

 

ODD: Intel Developers to use Second Life?

In my reading I came across this article on the Intel Developer site: Unity Tip: Using Second Life As A 3D Modeling Package.

Quoting:

You may need to use 3D modeling to create objects for your project but do not have the technical experience yet to do so, or find that your package of choice does not provide the feature that you need (for example, creating spheres in SketchUp is very difficult).  There is an alternative, user-friendly solution though.  You can create your objects in the online virtual reality world Second Life

I think that is pretty interesting…

Even more interesting is they promote the Firestorm Viewer as the viewer of choice. Their reason for recommending Firestorm is the Collada export feature found in Firestorm.

The article provides a tutorial on how to export 3D items from Second Life™ using the Firestorm viewer.

Second Life: Aditi Inventory Problem

A couple of weeks ago I wrote Second Life: Aditi Inventory. This is about a problem those of us that use the Preview Grid, ADITI, have.

'Any fool can criticize, condemn and complain... and most fools do..'
‘Any fool can criticize, condemn and complain… and most fools do..’

The original problem was passwords were not updating and there were problems with inventory in ADITI. The Lindens have been in the process of fixing those problems. In the process they ran into a new problem. The fix came from trying to synchronize your main grid’s (AGNI) inventory with your ADITI inventory. In the previous update process the ADITI inventory was just replaced with the AGNI inventory. Sync’ing is way better. 

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Second Life News Week 15

Servers

There was a server roll to the main channel. This package has a fix for BUG-11163 llHTTPRequest – returns 400 from some sims and not others and minor internal improvements.

There is no new package for the RC channels. They are running the same package as the main channel.

No word on whether we will have a new package rolling to the RC channels next week.

Viewers

In the article on news from the Third Party Viewer Dev’s meeting I mentioned the current viewer versions. Nothing has changed since yesterday. See: Second Life Third Party Viewer Meeting 4/8.