Second Life: Mesh vs Classic Bodies

The question keeps coming up in the SL Forum, what is a mesh body and why won’t my clothes show? I am so confused… Yeah, I can see how that would happen. So, I need something I can link them to. This is the ‘something’. I’ve tried to keep it simple for noobs without 3D modeling experience.

Basics

To understand Classic and Mesh avatars one has to understand Second Life™ has a history and understand some of the basics of 3D modeling.

Mesh & Classic Avatar 2017

SL Started in 2003, 2004 depending on what you define as ‘starting’. It started with a basic avatar that evolved over time. That is the Classic avatar. It is still with us.

If you take off everything your avatar is wearing that you can take off, you are looking at the Classic avatar. You can click the top menu Developer (press Ctrl-Alt-Q to reveal the menu item if it isn’t showing)->Avatar->Character Tests->Test Male/Female. This will set your avatar to the very basic (Classic) default-test avatar known as Ruth or Roth.

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AvaStar: MakeHuman or Manuel Bastioni?

I noticed Machinimatrix posting a video on how to integrate Manuel Bastioni with AvaStar. BElow is an image link to the video as it won’t display embedded here. Sheeesh..

Video Link

So, what is Manuel Bastioni? It is an open source character generator for Blender. Seems it is competition for MakeHuman. The download is here: Manuel Bastioni

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Slink Update

In my article AvaStar Tutorial: Adding the Slink Model to AvaStar I provide the steps to get the Slink Mesh Dev Model updated in AvaStar 2RC5. Slink has been handing out a model made with AvaStar 1.1.34. So, there are a lot of AvaStar updates between that and 2RC5. Enough so that 2RC5 can’t update that old a rig.

Ara
Ara
Nal: Mesh clothes make the…

I contacted both the AvaStar and Slink people in regard to getting the problem resolved. Siddean Munro, the creative behind Slink contacted me to say, 

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Second Life: Content Creation 2017 w09

This week I actually got everything working and captured the meeting on video. Next week there is no CCUG meeting.

I sped up the video to cut the run time from an hour and a half to about an hour. About the only noticeable change is people’s voice pitch goes up.

Synopsis

The additional assets via HTTP viewer is in the pipeline. The server changes are running on ADITI (preview grid) now. As well as the new server OS versions. We can expect both of these to show up ‘soon’. 

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