Second Life News 2014-39 #2

Not much news coming out of the Server Beta UG.

Server Beta UG 2014-39
Server Beta UG 2014-39

CDN

The Content Delivery Network for AGNI has grown a bit, more regions added to the Snack Channel:

  1. Brasil Rio
  2. Brocade
  3. Denby
  4. Fluffy
  5. Freedom City
  6. Hippo Hollow
  7. Hippotropolis
  8. Rocket City
  9. Testsylvania Sandbox
  10. Whippersnapper

This is up from the original 4.

Any viewer can be used to try out the CDN. If there are not Second Life users in your area, you may not see much difference. If you’re in one of the areas with a number of SL users, they may have caused the CDN’s cache to load the content you need. In that case you should see a noticeable difference. 

Read more

Second Life News Bits 2014-32 #3

Servers

At Thursdays Server Beta UG meeting we learned that a prior JSON fix (BUG-6466) is unwound by this fix. It is a case of one fix breaking something else and aggravating other problems. JSON is JavaScript Object Notation and was added to the Linden Scripting Language (LSL) as a better way to deal with list/array information, a task that LSL is weak handling. Whatever, a fix is in-the-works.

 

Hunk - Found in Lost Eden 2014
Hunk – Found in Lost Eden 2014

The server engineers are working on ‘infrastructure’ changes… a somewhat fuzzy statement. Maestro Linden says a major operating system (OS) is planned and this work is assuring that various system services work as intended with the new OS. I suppose when they are sure things work, they’ll start updating the OS on backend servers.

SL runs on Linux. As best we know some flavor of Linux. Recent changes to the Linux core are performance and security related. The improvements touch file handling, memory, power management, and more. I guess that the Lindens have found some of the changes interesting enough to plan an upgrade. 

Read more

Experience Tools Update 2014-28

Today Dolphin Linden was at the Scripting-Server User Group meeting answering questions about the Experience Tools (XP Tools) and how they will work. The made for an interesting meeting. I posted about this meeting’s coming Q&A last week.

Dryland Mado - 2014
Dryland Mado – 2014

The current request for Beta Testers is for experience creators, Madpea or Loki Eliot type people. Latter they will be asking for experience participants (users) to join the beta testing.

There is a knowledge base article up: Experiences in Second Life. This is mostly for users not scriptwriters. We are told by Oz and Dolphin Linden that wiki documentation is in the works. The current draft is being reviewed by those Lindens that do the reviews. Scriptwriters check the last line of this post.

Read more

Second Life News 2014-28 #2

Servers Late yesterday Maestro Linden posted the Deploys post. The main channel is rolling this morning. The new package contains the changes in LSL that allow us to control Materials via script. See  llSetLinkPrimitiveParams and llGetLinkPrimitiveParams. Look for the new perimeters in those named; PRIM_NORMAL, PRIM_SPECULAR, and PRIM_ALPHA_MODE. RC Channels Blue Steel and Le Tigre will get a new maintenance package … Read more

Second Life News 2014-27 #2

Servers

There were mostly no roll outs this week. None on the main channel or Blue Steal and Le Tigre RC channels. But, the Magnum RC channel did get a roll.

Summerfest '14
Summerfest ’14

Next week the Blue Steal and Le Tigre package will roll to the main channel as they have not reported any problems. The Lindens chose not to roll that package this week to give users more time to test the new LSL functions for Materials. So, once this rolls we will have the LSL for Materials on all channels. 

Read more

Second Life News 2014-23 #2

This week’s (23) server rolls returned the packages that briefly ran last week, until Wednesday evening’s re-roll that wiped them out. Yesterday (this week’s Wednesday) those were re-deployed with the only change being the security fix was added.

The Trace 2014
The Trace 2014

Le Tigre now has the Group Ban project package. With a Group Ban Project Viewer you can try out the feature. It is not 100% and won’t be until the update is rolled to the entire grid. This means for now you can group ban people. But, there are ways around the ban and those only close once the roll is grid wide. 

Read more