I’m lagging getting this update posted. There have been other interesting things to do. Plus there is the mesh deformer news that ever so slowly trickled out. I splashed the update on the Deformer Project here in Mesh Deformer Update. Plus there is lots shaking in the background. Whatever, the latest on mesh follows.

CTS-694
CTS-694 – Missmatch of LOD meshes in multi object upload (linkset) yield viewer crash. This is supposedly fixed… sort of. I’m unclear.
A symptom of the problem is if you make a chair and table and export them as a single object. The Viewer’s uploader was mixing up the textures. It is… was a problem with how the viewer reads the Collada file and assigns the textures. If I understand correctly there is a fix so we can upload and fix textures after upload. I’m guessing a following fix will get the textures to match up with the model parts correctly.

