#SL Adult Content News Week 51

Not much excitement in the ACUG… The forum is becoming interesting. A few discussions going on there. A few topics came into the ACUG meeting.

Visitor Hub Counts

There is a grid wide problem of visitor counts not working. This is true in Adult Hub areas too. You can see this in that the Destination Guide will show zero people there and the map will show people in the region.

I thought it funny...

Destination Kiosk

An idea has been presented to have an in-world kiosk that uses a feed from the Destination Guide. The idea is considered important because Third Party Viewers may not have the Destination Guide. So, some form of in-world guide would be helpful. Presumably these kiosks could be placed in hubs.

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LSLEditor Updated

For those using the LSL Editor it’s time to update. This update adds lots of constants and a function or two. This brings it much closer to the current LSL (Linden Scripting Language) state. If you don’t know about the LSLEditor, it is a third party offline editor and debugger for SL scripts. It is  open source. … Read more

#SL Content & Mesh News Week 51

Last week Charlar Linden posted an announcement that the Mesh Upload group would be expanding its focus. This week’s meeting was the first week with the expanded focus. At this point I’m not sure everyone has a clear idea what this means. There is much to consider.

Getting My Groove

First the past meetings have been about helping develop mesh. Users get a new tool, go play with it, and provide feedback. The Lindens consider the feedback, work out a fix or change, and restart the cycle. Now that process is changing. Effort on the Lab’s part is no longer toward developing mesh and mesh tools. It is toward stability and performance. Feedback is not as important as system stats provide a quantifiable measure of success or failure.

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#SL Mesh Statistics

At the last Content/Mesh User Group Charlar Linden provided some interesting statistics on mesh in Second Life.

55%

55% of users logging in are running mesh capable viewers. This number is probably mostly the pre-Phoenix mesh release stat. Talking with Jessica, of the Firestorm-Phoenix team, she believes the change to the newest Phoenix viewer will up that percentage to 80%

Mesh Sales

In the past week the sale of mesh objects has doubled (Gross Revenue).

Regions

18% of the regions in Second Life now have mesh objects rezzed in them.

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#SL Scripting News Week 51

Kelly Linden learned that when iTunes locks up the SL Viewer can’t open… Computers are full of complications. The viewer will never get past Initializing VFS, if iTunes freezes. This is Windows. No telling what will happen on a Mac.

Server Roll Out

Kelly says the server maintenance release from Le Tigre seems to be running well. This is the release that got rolled back from the main channel once. It is good it is running well. Because this is the release we will run until next year.

The roll out means both LSL functions llTransferLindenDollars() and llGetParcelMusicURL() are on the main grid.

Region Crossings

The rumor about more region crossing failures came up. Apparently there is no statistical data to tell the Lindens that is the case. So, unless people are filing JIRA’s it would be an invisible problem from the Linden side of the equation.

Kelly says the Lab is currently working on projects to improve region crossings. The Lab is also working on projects to reduce what Kelly called ‘up time bloat’. I suppose that is things like memory leaks and other things that tend to degrade region performance over time.

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