For those using the LSL Editor it’s time to update.
This update adds lots of constants and a function or two. This brings it much closer to the current LSL (Linden Scripting Language) state.
If you don’t know about the LSLEditor, it is a third party offline editor and debugger for SL scripts. It is open source.
I haven’t looked lately, but Phoenix was interfaced with the LSLeditor. I assume the Firestorm Viewer is too. So, it is much easier to round trip code.
You can create multi-script projects and debug them in the LSLEditor. The program is not perfect and it has some bugs. So, it is not a perfect simulation of Second Life LSL/Mono. But, close enough to be very useful.
Download LSLEditor – Or open you installed version and it should automatically update.