Content-Mesh Group

Looking at the User Groups page in the SL Wiki I see that the Content Creation and Mesh Upload group, formerly lead by Charlar Linden, is back on the page. Nyx Linden added the group back to the back March 14 – 11:20 AM. Nyx will be facilitating the group’s meetings.

The next meeting will be Monday at 12:00 Noon SLT. THe location is in Borrowdale.

The Content & Mesh User Group is Back. \o/

Second Life News Update Week 11

There are a few interesting things that came up in Andrew’s late Friday afternoon meeting.

Scripting-Server Meeting

Encroachment Return

Andrew has been building a script to turn on Encroachment Return across the grid. The feature made it through QA and has been rolled out for some time. But, enabling it in thousands of servers is not small chore.

The script was run Thursday morning. So, you should now be able to return encroaching objects.

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Levity Magazine

I had seen Levity Magazine and vaguely know about it. But, one day Victoria Lenoirre sent a note card asking to interview me. She was doing an article on the top 10 blogs about Second Life. Top 10? I was wondering if she had that right. But, I wasn’t going to argue.

There were 5 questions. You’ll see them in Volume 7 of Levity Magazine.

Levity Magazine Cover

I’m flattered to have made the cover. Just my picture with other top bloggers… that sounds so odd. I’ve never considered my self a top Second Life blogger, still don’t. But, may be…

Inside Article & Picture

I am way impressed with Christian Marquis’ photography. I look gooood. Its Christian’s photography and skill with an editing program.

Ok… I’ve had my minutes of fame. 🙂

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Second Life News Week 11

Information is starting to leak out about new features coming. We are getting more details on the features we know are coming. So, it has been an interesting week.

Also, meetings are overlapping with the same subject coming up in different meetings. Rather than have parts of the subject scattered throughout various articles, I’m trying to condense them. So, information in the article is from one or more meetings. Thus the title change.

Open Source Meeting

The image shows the meeting place for Open Source. This is the site that is the subject of the build competition being run. See: Hippotropolis Theater Design Competition.

Server Rolls

From this week nothing has rolled out. On the other hand the last two weeks have seen a major change to the better in stability stats. While teleporting is still a problem, the number of failed teleports is decreasing.

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Google Chrome Failing

I use Google’s Chrome. Recently I’ve been gettin lots of “Oops Chrome Crashed” and “Unresponsive Page” errors. Also my browser seems to go into slow motion. It seems event my New Tab pages crash. So, whatsup?

Chrome Dying

A bit of Googling and I find others are having the same problem. there is a thread titled: I can’t kill a chrome process that has become unresponsive. Then I realize this problem started in 2009.

For most this is a problem that occurred when using Windows 64-bit. I’m using Vista 32-bit. Both Vista and Win7 users seem to encounter the problem. The problem runs from 2009 to late 2011. I’m having it now, so I suppose I could say it runs to now.

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Reducing Prim Count

Some time ago I saw a forum post about reducing prim count by changing from the old prim count accounting to the new Land Impact cost accounting. Many people think the Lab was screwing residents over with the new Land Impact system. They simply haven’t figured out how to use the new system to their advantage. It is possible to use the new system and reduce your prim costs.

Prim Saving Tutorial

Prim Size

When mesh objects and Land Impact were rolled out along with them was a change to the maximum prim size. The max size went from 10 meters to 64 meters. This allows one to replace over six prims with one prim. That is a possible 640% savings in prim costs or looked at another way, you get 640% more prim coverage in a region for the same price…

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