Second Life Griefing

Griefing is an ongoing problem in Second Life™. I am seeing a new round of user complaints regarding griefing. Most of the recent complaints I’ve seen involve free sandboxes. The most recent notable example is VooDoo’s complaint that I mention in: #SL Adult Content Problems.

Bullies – Image by: Chesi – Fotos CC

About five days after my article posted a thread started on SLUniverse. See: LL looks like idiots when they can’t keep griefers out of thier own info hubs. The ‘colorful’ title pretty well says it all.

It is pointed out that Linden owned sandbox regions in the LEA Project are user moderated. Allowing users to moderate regions has possibilities. The use of user-moderators also has special problems. Darrius Gothy wrote a really good article on those problems back in 2011… (sounds like my grand dad). See: Griefing: User Sponsored Enforcement Groups.

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#SL News 2 Week 45

Some interesting things are happening. The Server Beta User Group met Thursday in Morris, ADITI. This was Oskar Linden’s weekly meeting. Oskar is gone, it is fact. Maestro Linden is taking over the meeting… or may be Coyot Linden. I’m not sure it has been decided. But, it is the intention to keep the meetings going. Also the Deploy threads in the forum will continue.

First Server Beta w/o Oskar 11/8/2012

I think it looks like Maestro Linden will run the meetings. Maestro hopes to get more developers from the server project attending the meeting. There are a number of server enhancements and features moving forward. We hear very little about them. Getting more developers involved may give us more information.

In News 1 I covered the roll out packages, so I won’t repeat that information.

They have found a new crasher bug in the code running in Magnum. Maestro says they have already found a fix for that problem.

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#SL Mesh Deformer Update

Whirly Fizzle has been doing some poking at the Deformer. She He sees it as working very well with avatar physics. She He has made some new Collada files and uploaded them to test with the Deformer.

We still need more clothes to test with. The lack of test items is slowing the QA process for the Deformer. Apparently the testing clothes in the closet were uploaded with a previous version of the Deformer Project Viewer. So, they don’t deform. Oz Linden is going to clean the closet out. So, there will be just about nothing in it.

For weeks we have been trying to get people to provide test clothes. This is an old problem in Second Life. People like to complain about the Lab not getting things right, but when people are asked to help, they don’t. They will however be quick to rave and rant about what the Lab SHOULD have done.

The best we can do is send notices to our favorite mesh designers and ask them to help and more responsibly provide something ourselves.

Internet and Cellular News

If you live in an area where your Internet connection suffers from lost packets or your mobile phone sounds horrible and has trouble streaming data, you have hope. A new breakthrough in how the Internet and digital transmissions handle lost packets may improve your life.

This breakthrough is all about how lost packets are handled. Think of the Internet as a pneumatic tube, like at some banks’ drive through services. Those with the clear tubes and cylindrical carriers you put your check and ID in to send to the teller and they return cash to you in them. Internet packets are like the carriers. But think of all the tubes coming from the drive ups you use into a single tube. If your carrier bumps into another it jams in the tube. In the digital world it sort of magically returns to the starting point.

A traffic controller in your network card and system handles those collisions. It uses a mathematical algorithm to decide when to send the packet/carrier on its way again. The idea is to prevent packets from various computers and devices from being sent at the same time. It is inefficient and slows things down.

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#SL’s Zindra Business Interview

I got interviewed by Ginette Pinazzo. She is a strongly opinionated mover and shaker in the Adult Content community. I met her when I started to attend the Adult Content User Group meetings. I realized she had opinions and knew Second Life™ history. It wasn’t long before I realized some people like her and others seem to detest her. Others just don’t understand her. But, are any of us really understood?

From Ginette Pinazzo’s SL Feed November 2012

Ginette and I talk every so often. She is active in the Zindra community and adult content in general. Her interests seem to extend beyond those confines as she is often working with the art community. She is often talking with and sometimes hammering on the Lindens to make things better.

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