Second Life BUG-355 – Sudden Lag

BUG-355Increased Instant Sim Lag & Avi Crashes During Major Events – sim network issue. While this is marked ‘unassigned’, it is active in the SL Forum. See the thread: Increase in Instant SIM LAG & Crashes During Larger Events – Network Source? This thread started in late September 2012 and has grown to 11 pages or 101 replies.

I’ve added a comment to BUG-355 that remains unassigned. If you own a region or are an estate manager and seeing the problem, file a JIRA and reference BUG-355. It would also help if you could attend the Server-Scripting meeting held in Denby, AGNI (main grid) on Tuesdays at noon (SLT/PST). Also, attend the Beta Server meeting in Morris, ADITI (beta grid) Thursdays at 3 PM (SLT/PST).

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Second Life News 2013-8 #2

The rollouts have been moved back one day because of Monday being a holiday. The main channel will get the Interest List and Materials packages on Wednesday. However, the RC channels will only get the bug fix package. The other packages are not coming out as they had bugs that were found. The RC channels … Read more

JIRA Change Follow Up

Back in September how the JIRA works changed. Now we can’t really know what’s going on with bugs and other problems in Second Life™ because most of us cannot read the JIRA. We cannot browse or search the JIRA to see if a problem we are encountering has been reported. So, we just report our problem.

Nor do we know if a problem is fixed. Unless the problem is something we experience almost daily and one Tuesday or Wednesday it suddenly starts working. For users the JIRA Change is a pain.

SL JIRA 30 Day BUG Stats
SL JIRA 30 Day BUG Stats

Various parts of the JIRA work different ways. Some projects are open and anyone can read and comment on the items filed in those projects. Others are closed, like BUG, and people can only read and comment on the items they file and only until they are triaged. Only a few can read most of the JIRA projects. You can read my initial announcement here: Oh CRAP! JIRA Change (Sept 7, 2012).

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Second Life News 2013-8

I got a surprise this morning. Looking through the open source communications I see an ongoing problem with items not registering changes in the viewer and scripts breaking. I suspected some of this was from the Interest List changes and would hold that project back. (Note: scroll down for info on the video. It is not related to my surprise.)

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BUG-840 – Viewer 3.4.2 (Beta) breaks almost every sliding door script in SL

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RedPoly and Mesh Upload

Redpoly has a new tutorial video out. It is for the people buying mesh clothing kits that plan to sell the clothes made from the kit. Check it out and then I’ll explain why the kits are sold in such a complex way.

[youtube epaA9AmD81w]

Creators making mesh clothes and uploading their model are shown as the creator in the objects’ properties in-world. But, if you buy a mesh kit, usually a mesh object and template files, the creator that uploaded the mesh object shows as the creator. This kit misnaming creates problems for everyone.

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Myst-Uru History Available

Myst Online: Uru Live is an old game that will not die and one that has developed into a long running saga. It is an online episode in the Myst based series of games made by Cyan Worlds, Inc. One can still play the game for free at: Myst Online.

MystMac

The D’ni, the in game people that made the worlds, made the worlds people found in this story. Cyan made this story arch and the in game worlds rich in history of and backstory about the D’ni. A language and culture were developed for the story. There are even fan sites providing language lessons and historical information. I have contributed a site and added information to some of the fan sites dealing with the history of the game.

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