Second Life Mesh Clothes Tutorials

Update: See Mesh Deformer Changes for an update on mesh clothing.

There are several people that make tutorials for Second Life™. Others explain aspects of Second Life. We can find their stuff in blogs, web sites, on YouTube and Vimeo, and amazingly enough in the SL Forum. Of all those the stuff in the forum seems to be the hardest to find. So, here are a couple of the forum jewels.

In modeling mesh that moves, avatars and clothes, the arrangement of the vertices and how they form loops of quadrilateral polygons is an important concept to understand. Arranging them well determines how well the model can flex. The arrangement of vertices and faces is referred to as the model’s topology.

Mesh Modeling Topology
Mesh Modeling Topology – By: Codewarrior.

Codewarrior Congrejo has a couple of good tutorials in the SL Forum. I think both are too good to just be buried in the forum. They will get little love from Bing & Google. Quickly they will scroll out of sight on the forum. So, I’m putting links here on my blog.

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SL Material’s Transparency

If you are playing with materials and trying to do transparency with specular maps, you may have run into problems. The problem came up on Plurk and Geenz, the one coding the project, replied in the comments on Inara Pey’s site. Laverne Unit – April 10, 2013 at 16:56 After some testing, it seems that … Read more

Specular Maps Tutorial

There is information about the Materials System in the SL Wiki and Forum. The part I found interesting is the link to: Brief Considerations About Materials. This is an article by a teacher for a Post-Graduate Course on Game Art.

Materials Tutorial
Materials Tutorial

The emphasis in this article is on Specular Maps. This is something many of us have little knowledge about. But, the specular map is going to be far more complex than the normal map. This is the area where knowledge will be key to making nice object textures or great object textures.

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Mesh Deformer in Action

There is a new video on YouTube showing the Mesh Deformer in action. 6 minutes. Notice that Enhanced Avatar Physics are enabled. That apparently surprised some of the people commenting in an SL forum thread.

[youtube TJ0JJXmOBwc]

Check out the Forum thread: MESH DEFORMER PROJECT NEEDS YOUR VOICE. WhiteRabbit0 posted.

While I understand the frustration, there is so much wrong with that post I’m not sure where to start.

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What do Specular Maps Do?

Hamlet has a great example in his article: Project Materials Beta Viewer Brings The Spectacular World of Specularity (and More) to Second Life. The video I have here I found in Hamlet’s article. It was made by Damien Fate and runs about 1 minute. [youtube 7mFgccXdESo] This will allow creative types to make some wonderful … Read more