CtrlAltStudio Viewer 2015 to 2016 Plan

There are some dates for Rift delivery, a SDK 1.0 December 2015. Don’t confuse the DK1 and 2 with the SDK’s that have been coming out. The consumer CV1 Rift will finally be delivered, sometime in Q1 2016.

My avatar has Oculus Rift before I do!
My avatar has Oculus Rift before I do!

David Rowe believes the Lab will finalize their Rift Viewer when the consumer Rift has a release date. When that happens he plans to stop development of the CtrlAltStudio Viewer. Until then he says;

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Second Life’s Limits

In the SL Wiki there is a page titled LIMITS. This page lists most of the limits we encounter in SL. The page updated today to indicate the change from the main viewer with a new mesh uploader.

simple living room
simple living room – (in Second Life)

::Since viewer release 3.8.4, processing of meshes in the Collada file that have faces assigned to more than 8 materials has changed. Instead of simply dropping the extra material faces, the uploader now creates a new object to accommodate them. The result is that the single mesh is divided into multiple objects (prims) in a linkset (or coalesced object). Thus the limitation to 8 materials is removed as far as input is concerned, but still applies to each of the resulting linked objects actually uploaded. As a consequence it is now possible to upload a mesh with more than 174,752 triangles, although it will be divided into multiple objects. (Reference)

This sounds like a good change. But Drongle McMahon made this comment in my blog about the change (I’ve done a little editing on it – reference):

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Second Life’s Jelly Babies – BUG?

The coming Quick Graphics Viewer now in RC has some odd behaviors. Well, it is an RC version, so no surprise. One of the ideas with this viewer is to reduce render lag by telling the viewer to avoid rendering complex avatars. These are avatars with lots of high polygon count attachments and large textures that require lots of computer power to render.

The Candy Princess - by  Bewitched Difference @ Flickr
The Candy Princess – by
Bewitched Difference @ Flickr

There is a setting in Preferences* that lets you set a personal limit for what you want your viewer to render. Any avatar over that limit will render as a jelly baby. But, if you change the setting to NO LIMIT you’ll find there are still avatars that render as jelly babies. What’s up with that? 

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