This is been one of my favorite blog sites. I skim through the pictures and articles almost every day. I’ve gone looking for lots of the stuff shown in the blog. But, Pru Rexroth says her time in SL and running the blog is changing.
Second Life is part of a presentation at the Burlington Performing Arts CentreI (Burlington ON, L7S 1T7). The performance calendar describes it this way:
Tottering Biped @ Burlington Performing Arts Centre – Oct 2015
The online virtual world of ‘Second Life’ stretches thousands of kilometers and millions of visitors. While searching for her lost sister, Jessica struggles to find out what – and who – are real. Life and its double are at stake in this multi-media exploration of loss in the digital age. The Second Life was devised by the company through workshops with light, movement, and text over a four-year period. The Second Life explores the increasingly fluid relationship between the real, the digital and the spiritual.
You’ll find the viewer works in Direct and Extended Rift modes. There are lots more little details discussed in the announcement.
I find this interesting, quoting David Rowe:
I can achieve a pretty smooth 75 FPS experience on the Rift if the scene’s not too complex, though only if I have my main monitor set to 120Hz. If I set it to 60Hz I only get a somewhat juddery 65 FPS on the Rift. I haven’t looked into this yet and am keen to hear how other people get on. Note: You can use Ctrl+Shift+1 to display a statistics window in Riftlook.
At 75 FPS it would be close enough to 90 FPS to be usable for extended periods.
On the 9th a new version of Blender was released: 2.76. Watch the video for an overview of changes in this version.
This is only the first of a series of videos. If you watch on YouTube, you can watch the series. Or pick and choose from this page: Blender 2.76 Overview.