Second Life Animation: BVH vs ANIM

There are two formats of animation file used in Second Life™. Which one to use? Medhue gives us his take on the two formats.

Basically, ANIM avoids the SL Import Program’s gotchas.

Medhue talks about animation priorities, for the overall animation and/or for each individual bone.

Bone translation has additional options in ANIM. If you aren’t familiar with the idea of bone translation, think bone placement.

 

United Airlines New Commercial

Start at TM 0:00 if you aren’t up on current news to get the back story. Otherwise, this is Jimmy Kemmel’s spoofed United commercial.

https://youtu.be/HV28_ENzFog?t=4m10s

Chicago PD and United Airlines have created quite a mess. You may not realize big government kneeling to lobbyists has created laws so that airlines can overbook their flights and take away most of your civil rights when flying. There is nothing you can do about it. When you buy a ticket, you agree to comply.

Second Life News 2017 w15

Servers

This week there is no planned roll of the main channel servers.

Destination: Gates of Melancholy
Destination: Gates of Melancholy

The RC channels are getting a new package and will roll on Wednesday. According to the ‘deploys’ thread they all get the same package. This package includes:

  • Several internal fixes and two new internal logging modes
  • Another adjustment to fix issues with offline IM and Group Notice delivery reliability
  • Fixes an issue where large numbers of objects could be returned after a rolling restart

My understanding was the change for Estate Owner and Manager control of parcel access in a region was to be in this release but, I see no mention of it. Last week Oz, Grumpity, Caleb, and Mazidox Linden were all talking about it. 

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Second Life: Mesh vs Classic Bodies

The question keeps coming up in the SL Forum, what is a mesh body and why won’t my clothes show? I am so confused… Yeah, I can see how that would happen. So, I need something I can link them to. This is the ‘something’. I’ve tried to keep it simple for noobs without 3D modeling experience.

Basics

To understand Classic and Mesh avatars one has to understand Second Life™ has a history and understand some of the basics of 3D modeling.

Mesh & Classic Avatar 2017

SL Started in 2003, 2004 depending on what you define as ‘starting’. It started with a basic avatar that evolved over time. That is the Classic avatar. It is still with us.

If you take off everything your avatar is wearing that you can take off, you are looking at the Classic avatar. You can click the top menu Developer (press Ctrl-Alt-Q to reveal the menu item if it isn’t showing)->Avatar->Character Tests->Test Male/Female. This will set your avatar to the very basic (Classic) default-test avatar known as Ruth or Roth.

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SL Third-Party Developers Meeting 2017 w/14

Pantera Północy has his 30+ minute video of the 4/7 meeting posted. I’m just getting around to watching it.

Viewer Pipeline

Maintenance Viewer – No new news.

Voice Viewer – Vivox is not providing changes for Linux so Lab is not changing their viewer, which is mostly unsupported by the Lab in any event.

On a better note, the Lab has given up the idea of disabling viewers with older voice packages.

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