Baker Linden has announced he has the viewer side of Group Bans almost complete… we’ve heard that before. But, I tend to believe him. If he is right and no one finds any problems, we may see an RC Viewer in the next couple of weeks.
Baker says he will pre-announce the RC Viewer at the Third Party Viewer meeting.
Late yesterday, after 7PM PST, the Deploys post appeared. We did get a server update roll to the main channel today (2/4). Tomorrow, Wednesday, we will get a roll to the RC channels. There’s nothing earthshaking in either of the releases.
Interesting Viewer version 3.6.14.285213 – In this version the developers are still hunting for the cause of crashes. The crash rate is still too high, but crash measurement may be erroneously high. Not having clear crash reporting leads back to the Google Breakpad work the Lindens are doing.
2014-5 Third Party Viewer Meeting
Few Third Party Developers have tried merging the Interest List code with their viewers. The Firestorm team is waiting for a more stable release of the code.
Fitted Mesh Viewer version 3.7.0.285669 – Recently this version got a refresh and is likely to get one more next week (6). The fix probably arriving Monday (2/2). A later update will likely only be a merge with whatever viewer is current main version. Then this viewer will likely be in the final RC version before release.
This appears to be a significant release of the Singularity Viewer. The release announce is at: Singularity Viewer 1.8.5.
Singularity Viewer
You’ll find the viewer now has a new way to move the avatar around. I am not sure why a new way would be needed unless this is preparation for Oculus Rift. I steer my avatar with a combination of the A, W, S, D keys and the mouse, mostly the W key and mouse. That requires I use both hands.
Webkit™ is a core Internet Browser, sort of. More precisely it is the render engine for the Safari web browser. Until mid 2013 it was the render engine for Google’s Chrome browser on Mac. The Internet Explorer browser that Microsoft uses is powered y the Trident engine. Firefox uses the Gecko engine. A number of mobile devices use Webkit.
In 2005 it was announced by Apple’s Senior Vice President of Software Engineering Bertrand Serlet that WebKit would be open source. In 2010 a WebKit 2.0 project was announced.
All this is of interest to us because the Second Life™ viewer uses Webkit to power its internal web browser and Media On A Prim (MOAP). You see it used most by in-world TV’s. I suspect panels like User Profile are also displayed using WebKit.
DoF is one thing I have found I cannot control in my RL S4’s camera, or have yet to learn how. It is a reason I still use my Sony digital camera for RL imaging. DoF is something I seldom use in Second Life™ because I prefer the control I have in Photoshop. But, I can imagine that some will find DoF more usable in the viewer than adding it in post production.