Making Videos in Second Life

There are lots of tutorials on this subject. This article isn’t a tutorial. It is a collection of tutorials and information about making video using Second Life or any virtual world. I saw that Hypergrid Business has an article up titled: 5 tips for video tutorials and 3D simulations. The article is written by Ann Cudworth.

Image by Honour
Image by Honour

She manages to write the whole article without using the word Machinima. I’m not that much into Machinima so, there may be some nuanced difference between the terms machinima and video tutorials. But, I don’t see it. 

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Firestorm Viewer News 2014-7

There is a load of new information about what is going on with the Firestorm Viewer. Some is great and you will be happy. Some of the news is a real downer and depressing. Mac users are going to be crying. Sorry…

Firestorm Viewer Releases

Firestorm Logo
Firestorm Logo

From the TPV Meeting Jessica said her team hopes to have the HTTP changes merged in, QA’d and released by March 9. The key word in that is ‘hopes’. Then they will have a couple of months work to do before there next release (in May?).

By early next week (8) they will have a version of the HTTP code merged with Firestorm and out to FS beta testers. But, things are not simple. Read on.

HTTP Coming

HTTP is the project that deals with how the viewer and SL servers talk to each other. Monty Linden has been fixing the Linden code that deals with these communication problems. 

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Second Life News 2014-7 #2

The third party viewer developers’ meeting was Friday. News from there:

Third Party Viewer Meeting 2013-49
Third Party Viewer Meeting 2013-49

Viewers

A viewer hot fix was promoted to the main viewer’s channel. This was on top of the Fitted Mesh promotion earlier in the week. This ‘hot fix’ was to fix the Facebook posting problems. Since it was Valentine’s Day weekend Linden management decided this was the RC (Release Candidate) that should be promoted.

The HTTP RC Viewer is doing well. Jessica Lyon says that Firestorm’s merges of the Fitted Mesh and HTTP code are working well for them. That doesn’t mean it will work well for everyone trying to use the viewer. It just means that within the group currently testing it, things are going well.

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Second Life News 2014-7

Servers

Not much to report here. Last week we knew that the Release Candidate (RC) channels would not be getting an update. Next week (8) the Lindens are anticipating rolling out a release to the RC channels. Again it will be one release rolling to all three channels.

Capella at night. Materials & Projectors
Capella at night. Materials & Projectors

The package will be a fix for a rare problem estate managers see when restarting a region. It seems when they are the last avatar out, the get logged off. Seems the server is shutting down before they are completely out. This fix will adjust the time between last avatar out and shut down.

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Black Dragon Viewer Update 2.3.9.3

Niran has an ‘emergency’ release of Black Dragon out. Niran announced it a couple of days ago, I’m just now getting around to mentioning it. The announcement is here: Emergency Update 2.3.9.3.

 

This viewer has changes to the UI and how one controls their avatar. The video does not really explain what is happening. I have Niran’s explanation that appears in the blog after the video.

[youtube yRuGYRydCkg]

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CtrlAltStudio Viewer Version 1.1.8.34413 (Alpha 8)

David Rowe has been building a version of the SL Viewer, well, the Firestorm version of the SL Viewer, that supports Shutter glasses and the Oculus Rift. These versions are labeled experimental., probably for multiple reasons. There is no doubt the viewer is experimental for the very obvious reasons the Rift has yet to be officially released and the Lab has yet to release a viewer with Rift support.

David has deliberately avoided doing much with the user interface for his Rift supporting viewer. His intention was to wait until the Lab released their viewer. I suppose with a base UI established a decision could be made whether that wheel was round enough or needed improvement. 

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