Second Life Servers Week 39

Frustrating but, I don’t know what the roll back last week was about. That we have a roll out to the main channel this week is surprising. But, we do. The main channel is to get a new package. This has: BUG-9683 “Feature Request: llGetAttachedList() – returns a list of root keys of all visible … Read more

Second Life: Alert!

Maintenance Soon Friday,18 Sep 2015 02:07:13 GMT LL is rolling back the entire GRID tonight at midnight SLT. [Unscheduled Rolling Maintenance September 2015] We will be performing unscheduled rolling maintenance for all regions on our Second Life sever channels; Magnum, BlueSteel and LeTigre RC server channels beginning at approximately midnight PDT. Please refrain from rezzing no-copy … Read more

Second Life Server Update Week 37

No roll to the main channel this week. I didn’t expect any rolls as it is a short week with Monday being an American holiday. The RC channels did get a new package. Surprising.  This is another boring Internal Simulator Fixes package. Calab Linden seems to have permanently taken over making the Deploy announcements. He … Read more

Second Life Server Week 36

We got a roll to the main channel this week. This is the package with Simulator Fixes and a fix for BUG-9504. There is nothing else available about those improvements.

WB BarDeco in Kekeland or Kekeland in BarDeco !! Awesome
WB BarDeco in Kekeland or Kekeland in BarDeco !! Awesome

The RC Channels will get one update on Blue Steel. The other channels, La Tigre, and Magnum, will continue running the package that rolled to the main channel. So, all regions except Blue Steel will be on the same package. 

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Second Life Servers Week 35

There was no roll to the Second Life™ servers’ main channel. The update running on Blue Steel last week had to be rolled back. So, it was not available for promotion. This week the RC channels are all three getting the same new package. This one has some Simulator Fixes and a fix for BUG-9504 … Read more

Zombie Eye in Second Life

It isn’t contagious. This problem passed quickly, I think. I didn’t run into it, so it is hard for me to know. But, it revealed another part of how the Second Life™ system works.

Knowledge is not everything...
Knowledge is not everything…

Backend Serve updates – there are a number of backend services needed to support Second Life. When the Lab is changing/updating them they generally provide no public notice, unless users need to change behavior, like refrain from transactions or rezzing no-copy items (which hopefully is changing). 

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