Second Life News Week 29

Firestorm

Today the Third Party Viewer List was updated and the new Firestorm Viewer release has moved to the top of the list, being the most stable viewer in use, congratulation FS/PH Team.

Dolphin Viewer 3 follows Firestorm and is ahead of Imprudence.

I have yet to crash while using Firestorm… There are other minor annoyances, but crashing is not one of them.

More Phoenix users are changing to Firestorm. There are no numbers out on how many or how fast. They are rather secretive about those numbers.

Main Channel

This week the main grid is getting new software. The Lindens have decided the Advanced Creator Tools will be rolled out to the main channel. The Advanced Tools are also known as Experience Tools. These are the functions that were used to build Linden Realms.

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Scripting User Group Closing?

For the last few weeks there has not been much going on in the Scripting User group that Kelly Linden chairs. The group has been getting smaller, fewer people attending. There has also been less to report about in regard to scripting. Today’s meeting was no exception. The news we have been getting from Kelly … Read more

Update on SCR-79

In my article #SL News Update Week 24 I wrote about SCR-79 and a possible new group matching function.

Many tasks in Second Life® would benefit from a better function for group membership checks. It would help scripters and residents. Residents would not have to pay as much attention to which group they have active. Scripters would not have to deal with getting residents to change their active group to get free group gifts or access to restricted locations.

But that is not to be. Kelly Linden was hoping to be able to add a better group check. Kelly relates what he found. I’ll try to explain provide context for the decision after the quote.

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#SL Scripting Update Week 24

There was discussion about using an external editor for scripting. Some people are unaware there is a Debug Setting that allows one to select which editor they want to use. In Debug Settings it is:

ExternalEditor – Path to a program used to edit LSL scripts and XUI files, e.g.: /usr/bin/gedit –new-window “%s”

The feature is set in Preferences in some Third Party Viewers (TPV).

Editors

I think the more popular editor is LSLEditor. It changed from a purchased editor to an open source project some time ago. You can find the down loads in Source Forge as the LSL Editor Community Edition now. It is version 2.46.0.

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Pathfinding Update Week 23

This was an interesting meeting. I met Horatio, a tiny polar bear AI character. I think Horatio is an excellent example of what Pathfinding can do. He/she is an awesome little polar bear.

Cute Horatio

Horatio will obey commands like ‘come’ and ‘sit.’ Plus Horatio is soooo cute. This is one of Motor Loon’s creations if I understood correctly.

ADITI

Lorca Linden says they have had a few bugs in the ADITI Pathfinding packages during week 23.

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Greifer Monday

Today we are seeing new griefer toy creating chaos. The new Linden Realm’s Advanced Creator Tools currently in Magnum is being user to create teleporters with broken permissions. When taken outside Magnum the toys will teleport people without their permission. This morning I got to see the Cornfield for the first time. Then they teleported … Read more

#SL News Week 22

PATHBUG-136

PATHBUG-136llSetRot() completely broken in RC PF 12.05.10.256473. This is a problem only on the Pathfinding (PF) enabled servers/regions.

Andrew Linden thinks he has this one fixed and believes the fix for that was deployed yesterday, Thursday. I’m not sure if he meant to AGNI or ADITI and didn’t think to ask him at the time.

Andrew has moved on to fixing Keyframe bugs in the Pathfinding.

Server Scripting Meeting

Rebake the Navmesh

There was a problem where rebaking the Navmesh would go into a perpetual pending state. Falcon Linden thinks he has that fixed. The change rolled to the AGNI (I think) PF Test Regions Friday morning. Falcon wants you to report if that happens again. Include the time and region name in your report.

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#SL News Week 22

We have a bit more news on this week’s roll outs to the Release Channels. Actually some BIG news.

[youtube mGPiywc6Hh0]

More information below the fold.

Blue Steel

This channel will be updated Thursday instead of Wednesday. The package will contain an avatar render change. The avatars in the Library will now have pre-baked textures.

You probably know that the viewer downloads all the textures worn by an avatar and bakes them intop a composite texture. So, skin, tattoos, alpha layers, undershirt, and shirt layers are baked into a composite. That is uploaded to SL and is the image others download. Even you download a copy, which is why you see your avatar start blurry then render crisp, which is the end of the bake, then go blurry and then hopefully crisp again.

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