There is stuff happening in Pathfinding. This past week has seen several changes roll out. A new Project Viewer and another version of the Pathfinding server code made it to the Pathfinding regions in ADITI, the preview grid.

In the PATHTEST1,2,3, and 4 sandboxes in ADITI one can see how Pathfinding works without having to program and build their own characters. You can visit and click the big box shown in the image above. You can get all characters for the different Pathfinding behaviors; Evade, Pursue, Patrol, Wander, etc.
Region owners can sign up to be a beta tester in AGNI. Contact Lorca Linden to volunteer.
Map Bug
You may notice that the Pathfinding regions’ World Map tiles are messed up. It’s only a cosmetic problem. The Lindens already have a fix in QA.



