Second Life Materials Experiments

Toysoldier Thor has a blog post that went up a couple of weeks ago. I missed his email telling me about it, an overactive spam filter, until today. For those that are new to 3D modeling and texturing of models, Toy’s article is a good starting place. Check out the 8+ minute video for a quick overview.

[youtube ClqgiySYbyQ]

Toy’s blog has more information in a post: My Experiments with New SecondLife® Materials System. If you are new to this, it is worth your time to read the article and watch the video. The video is somewhat a quick summary of the blog post.

 

SSA Follow Up 2013-28

We now have SSA enabled on the Le Tigre Release Candidate channels. For a list of regions running SSA see my article: Le Tigre Regions List. So, what is it like? Well, my opinion is it really depends somewhat on the viewer you are using, but generally better.

Non-SSA Region
Non-SSA Region

So, far my best experience has been with the Production release of the SL Viewer version 3.6.1-278007. I’ve had some crashing as I tp from SSA to non-SSA regions. But, otherwise, it is the best I’ve seen.

The Beta version of the SL viewer is another story. It is the worst of those I tried. I expect that to change. It is called beta for a reason.

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Blender Measurements for Second Life

There is a good thread in the SL Forum for those that are interested in making to-scale objects with Blender. See: Getting a good measurement for SL within Blender.

Blender Units - by Aquila Kytori
Blender Units – by Aquila Kytori

Codewarrior Congrejo makes a suggestion in the thread that I use in my modeling. Put an avatar in the scene. I strongly urge furniture makers to go to the trouble to do that. I literally do not have ANY furniture that fits my avatar. Couches are ridiculous. The distance from the face of the back rest cushion to the front edge of the seat can be a couple of meters. WTH?

There are bits in the forum thread that may surprise even experienced Blender users.

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Interesting news About Linden Lab

In my reading I came across: Second Life Maker Linden Lab Buys Desura for Games Distribution, Plans to Keep It Open.

Desura is not a games maker itself but provides all other services around them. Specifically, users can buy and play games, get free access to mods and add-ons, use the platform to distribute their own games if they’re developers, and use the platform to create a social layer around games for communicating with other players.

Interesting…

 

Le Tigre Regions List

KarenMichelle Lane posted a list of the Le Tigre regions in this week’s Deploys thread. You can find it here.

Le Tigre is the Release Candidate channel that has SSA enabled. If you’re in one of those regions and have an old viewer, you will be so gray…

If you find problems, see if they are reproducible. If so, file a JIRA. …ummmm… make sure you wait for the rollout to compete before looking for problems.

Also, the list of regions changes. Expect this one to slowly go out of date.

Second Life News 2013-28

This week we are getting new rollouts. The main channel got a maintenance release. I think anything called a maintenance release is a security and exploits fix. Whatever, we are told that this release has a fix for a popular griefing tactic. The hope is we will see less region crashes.

Server/Scripting Meeting #27
Server/Scripting Meeting #27

This package also includes the LSL changes for llApplyImpuse and llXorBase64. 

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