Another Voice on Liquid Mesh

Second Life Liquid Mesh
Second Life Liquid Mesh

Gaia Clary, author of the Avastar Blender add-on, has posted an article on Second Life™ Liquid Mesh. See: Liquid Mesh. Gaia commented on Strawberry Singh’s blog at the end of the article: Hucci Akita Boots & Questions regarding “Liquid Mesh”

Gaia provides the same take on Liquid Mesh that I do. Gaia is, however, more strongly saying creative types should be avoiding the use of the technique in products.

Gaia has a stronger belief than I do that collision bones won’t go away. I suspect there will always be some part of the avatar that is used for detecting/calculating collisions. There is no doubt collisions will always be need to be detected. That is part of how virtual work.

Neither of us has any idea how likely a change to collision detection is if the avatar changes. Nor can we anticipate what changes to Second Life performance might be an incentive to change the detection system. 

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Second Life Liquid Mesh Continued…

Strawberry Singh published an article asking questions about Liquid Mesh. Several people are answering and some are asking more questions. See: Hucci Akita Boots & Questions regarding “Liquid Mesh”. In many cases the questions come from ambiguous terms used in the discussion.

Strawberry made a video to demonstrate what she was seeing and asking about.

[youtube -q9_ZciPBlw]

The boots are gorgeous.

They are ‘Liquid Mesh.’ The precise technical language is to say the boots are rigged to the collision bones. For most SL users that is meaningless jargon. 

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The Singh Interview

Ciaran Laval did an interview with Strawberry Singh. It is a three part article, at least as of today there are three parts. If Ciaran survived the taking of the ring… I suppose there could be more. I wanted to mention this interview because I think it is about the most creatively written interview I’ve … Read more

New World Makers Episode 3: Eshi Otawara

Drax has a new video out this morning. When I look at it on YouTube it was 24 minutes old. The video runs 5 minutes. Eshi is a dress designer making dresses in Second Life™ that would be difficult to impossible to make in RL.

[youtube hNtup7U6A24]

Even if you watch the video here, please click over to YouTube and LIKE the video. As always get links to these video in as many places as you can, not to my site – which I like but, linking directly to Drax’s Facebook or YouTube. That helps get these videos better ranking in search engines.

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#SL LIQUID MESH is it a Real Solution?

JD Lewellyn tipped me about an announcement by RicoRacer Flux about a new release of mesh clothes named: LIQUID MESH. The release is timed for today, December 1, 2012. The basic take away is: Good but over hyped.

Redgrave Store

According to the announcement:

Really simple! Our new LIQUID MESH products automatically adjust to your body shape! That means no more changes to your shape needed!

But we went even further. The mesh also follows certain body shape sliders. That means you can even kind of resize our products along with your shape which is not possible with any other mesh till now.

…with LIQUID MESH you can adjust your mesh now also with sliders for:

Body Fat

Legs:
– Leg Muscles
– Butt Size
– Saddle Bags
– Knee Angle
– Foot Size (to change pants cuffs width)

Oddly they did not include a link to their store. I forget links too, so I won’t complain too much. I’ll just be more determined to try and remember to put my links in my articles.

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