As of April 13, 2020, we have last names… again. The Name Change feature has gone live. The Lindens say it is WAY more popular then even the most optimistic Lindens expected. At US$39.99 per change, I am surprised. But there is ten years of demand stacked up. So, I probably shouldn’t be.
The interesting bit of news in this regard is from the Third-Party Devs’ user group meeting. It was suggested that a Premium Member be allowed to change their alt’s name via their Premium account. It would be a PITA to have to take an alt to Premium, change the name, then revert to basic… and expensive.
The Lab is starting a blogger network. The idea is they will promote blogs that are about Second Life™. They have posted an article introducing the network and a follow-up article with FAQs. You agree to their terms and conditions when you join the network. So, you sort of agree to comply with the SL … Read more
Monday Slink began releasing their BoM items. People were getting messages/notecards about how to update some of the Slink stuff they owned. People were posting in the Slink Classy Gear group with questions about the notice they got and others were like ‘whaaa?’ me being one…
So, I asked if they were releasing their BoM updates and was told yes but not yet official. Since I am kinda known at Slink as a blogger that likes Slink Stuff and have bought a bunch and use the Dev-Kit for some stuff I make… I quickly got three update packages.
How can you say…
I strongly suggest you NOT delete ANY of your existing Slink stuff. There is some of the animation stuff that is not included in this new package and maybe some other stuff. I think it is the animation HUD for hands that I did not see in the new stuff.
As of Tuesday, Slink put up a Slink Redux FAQ page on their Slink Style web page. This should answer most of your questions.
This update is labeled Redux v4.0.0. The first bundle in the pack is the Slink Physique Original Bundle. When unpacked it drops 9 folders into your inventory. One is titled Slink – Physique Classic Mesh Body Original. In it is a notecard saying,
“To access the previous versions of the Slink Physique Body parts, wear and unpack the “Slink Physique Hourglass Bundle (Classic)” unpacker HUD in this folder.”
Translated, here Siddean Munro is using “classic” in a way I suspect will be confusing. I would write it Classic Physique… But you get the idea Siddean means the current onion skin Physique body v3.0.8. To continue…
You will receive a number of properly named folders with the items inside.
These body parts use appliers exclusively, and will not be updated to Bakes on Mesh.
They will be available until the 1st of September, 2020, in this unpacker to allow you plenty of time to make the transition to Bakes on Mesh.
We recommend updating your outfits and folders to use the REDUX version as soon as possible.”
Vir Linden has posted in the SL Forum BoM releasing Soon. So, BoM will release August 26, Monday. There is an RC level viewer for BoM here, which you can use now. Presumably, that RC Viewer will promote to the main default SL Viewer. There mostly aren’t any BoM products to play with. But, you … Read more
Server Deploy Posts – They are back… Last week speaking to Caleb Linden at the Beta Sever UG meeting I learned there was a problem and it would get resolved. It apparently has as there is a deploys posts this week.
Caleb posted the announcement Monday about noon SLT/PST. Yay!
June 24 – This is the date Premium Membership Rates increase. Until then you can renew for one more billing cycle at the current rate, US$72 per year, which is a deal. I just renewed. I am good until 2021.
Someday Soon
With Premium, one gets a L$1,000 signing bonus (down the road) and L$300 per week. At the average exchange rate of L$250 to the US$1 that is L$16,600 or US$66.40. Net cost is $5.60. With a jump up to US$99 the net cost goes to US$32.60. That seems like a huge rise until one considers the cost of some other games.
Star Citizen with ships costing US$400 to $2,500 and EVE Online at US$15/month are particularly expensive. Other monthly games are often US$10 per month or US$120 per year.
RL has me bouncing from client to client. Not much time to play. But, I did make it to Thursday’s CCUG meeting. This meeting was status reporting, questions about what is being worked on, and what may be considered in the future.