Is Oculus capturing the VR market? No, but may be. A good analysis is at Road to VR: Rift Sale Eases Buyer’s #1 Concern, But All-in Cost Still Hinders Mainstream Traction.
[vrview img=”https://farm3.staticflickr.com/2254/32524369200_5c3ffe5e20_o_d.png” ]
The TL:DR
Simplified, the big road block to mass acceptance is PRICE. The next biggest obstacle is Content Quality.