Adult Content Comes to the SL Forum

We now have an Adult Content section in the Second Life Forum. It looks like it came into being today, or at least today it became public.

There are Community Guidelines posted. These are pretty much what you would expect, no harassment, spamming, advertising, not personal information. But surprisingly nor is sexually explicit content… Nor are nudity or adult content per the SL Guidelines allowed… well… then what is it they are going to talk about that is different from other sections of the forum?

The forum section does not require age verification. I can read the forum without logging in.

Secret Forum

I hear that the previous Adult Content forum made by Blondin Linden was a private by invitation only section. If that is accurate, then this section of the forum has just been made public. Personally I thought the private thing was an SL Group, but what do I know? I’m not even 4 years old yet.

Who’s in Charge?

I’m not sure anyone outside the Lab knows. I think the moderators are in control of the forum. At some level above the moderators there is management. In some fashion direction from various management levels reaches the moderators. Somewhere in that management tree is Viale Linden. How much control he really has over the moderators is unknown.

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SL Viewer 3.1.0 Upload Problems

This morning I found a number of the mesh creators posting about Collada upload problems. Check this thread: Can’t upload in the new viewer.

Since some experienced mesh creators are having problems and it is more than one, it seems to be a viewer problem.

It seems once a problem LoD version of the model is included, the uploader goes nuts and cannot recover. The grayed out upload and calc buttons never recover. A viewer restart clears the buttons but not the particular LoD version problem.

Charlar Linden has seen the thread and is watching for their JIRA.

Land Impact

This version is the one that changes labeling from Prim Equivalence to Land Impact. It has been so long since I’ve used the main viewer I forget people have been dealing with PE all this time. Hopefully the change to Land Impact and the new Linden post on how it works will help people better understand Collada Model costs.

 

More New SL Viewer News

Tateru Nino has and article out on the coming new viewer. See: Say goodbye to the side-bar. Rhett Linden talks Second Life UI redesign goals. I got it and took it for a spin. The image here shows the new user interface.

Second Life
New Viewer Interface

You can see the new 3.2.1 Viewer interface, if you are using the Development Viewer. It has a few problems:

Known Issues:

      o The Viewer floater camera views and presets do not work.
      o The Nearby Voice panel does not update to a new call or from
        nearby voice info once opened.
      o Viewer crashes when updating UI size in preferences.
      o The Speak button is activated when dragging and dropping between
        toolbars and/or moving back to the Tool Box.
      o Viewer crash when moving the speak button from one toolbar to
        another when there is an active call request.
      o Teleport history doesn't display visited locations.
      o Viewer crash when double-clicking the mini-map in People > Nearby.
      o Notification and conversation chiclets overlap.
      o WASD controls don't move avatar while the Move floater is in focus.
      o Closing voice controls while a group or p2p call also closes the
        group call/IM window
      o Viewer crash after teleport
      o Hitting back in the 'Create Group' panel or 'Blocked' panel
        requires multiple clicks for action to occur.

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#SL Mesh Update Week 42

Monday was a busy day. Lots of mesh related things going on. The Content Creation/Mesh Import User Group is where most of the news breaks. This week we were supposed to find out where the Lab was in their research for how to handle mesh clothes and body shape issues. There is lots of information on the subject.

Mesh Import Group 2011/10/17

New Tree

Charlar Linden has changed from his deciduous look to an evergreen look, which is probably seasonal thing for well dressed trees…

Unconnected Vertices

An unconnected vertex is a vertex without an edge connection to any other polygons. They are somewhat like crumbs. They usually serve no purpose as there is no way to render them. So, the question was asked what the SL Collada Uploader does with them.

Prep Linden says they are not rendered. If one has unconnected vertices the uploader should alert the user to the problem. In general you don’t want extra vertices driving up your Land Impact costs. Prep asked we file a JIRA feature request. I am not sure who is filing it.

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Kirsten Viewer Update

Today Lee posted on the Kirsten Viewer blog. The post is an update on the current effort to get Lee funding so that he can afford to work on the viewer and support Dawny. He discusses the goals for and results of the funding.

[youtube fZ811O1hlx4]

Funding

Lee is looking for funding to reach the point it can cover a year of development. For one with obligations that is understandable. Basically he is saying, hire me for a year or I need to get a job that will. That covers his comfort zone.

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SLViewer 3.1.1 (242977) Crashes

I’ve done pretty well with the development viewers, until today. I installed Second Life 3.1.1 (242977) Oct 16 2011 10:50:04 (Second Life Development). I started it and crashed shortly after login. I think as soon as it tried to render the world.

Error Message

We have seen lots of viewer crashes from the OpenGL problems. Most of those have been with the new video cards and drivers. With this version of the SLViewer I got an error with my 8800 GTS and driver 270.61 (8.17.12.7061).

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