#SL Server/Scripting News Wk5

The code from the Magnum release channel has rolled to the main grid. That means, according to Simon Linden, we now have the new function llSetRegionPos() available across the whole grid. The existing function llGetEnv() gets the new return value frame_number. Plus a bunch of bug fixes. You can see them listed in previous Server News articles.

Server/Scripting Meeting

Blue Steel

This release channel gets the performance enhanced server maintenance package. The big news is in the speed up of LIST handling functions.

This is the functions’ second time in a release channel, if I remember correctly.

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J’s Flip-Flap Bare Feet

I seldom write about fashion… I suppose flip flops can be fashionable. But, I really like these bare feet and flip-flaps. The creator is not a native English speaker so I don’t know if the flaps part is intentional. I’ll guess it is.

J's Flip-Flap and Bare Feet

I’ve been writing this blog for a couple of years and I don’t even have a fashion category. I suppose that is sad for someone that looks at several fashion blogs during any week. Daily Look SL is a favorite of mine. I had to take it out of my reader. I was going broke buying stuff I liked.

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UnityCore RP/Combat Meter Coming to #SL

Those of us that play in the various role play and combat games within Second Life know about Combat/Role Play Meters. There are some popular ones like; Spellfire, GM, Warps, CCS, RCS, FRCS, and on and on. Some are free and some are purchased ranging from L$75 to several thousand. Now a new meter is coming out, UnityCore Engine. It looks like NoR will be changing over. From what I see it is only a matter of when.

UnityCore RP/Combat Meter for Second Life

NoR is a dark role play game in Second Life, Nation of Remembrance.

The UnityCore meter is in alpha testing now. You can try it out in NoR. They have the meter operational in two regions; Remembrance and Evil. While the test is in operation the role play is sort of suspended in those two regions, it’s not part of your IC RP story and the testing is considered OOC. That allows players to easily talk about the meter.

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#SL Viewer Comparison Sheet

Inara at Living in a Modem World and I, here, review viewers as do several others. There are more viewers than any of us can keep up with. I get to viewers as my curiosity moves me and as time is available. There is no single viewer that provides for all my needs. But, knowing which viewer has what features and being able to make a quick selection is a near impossibility. One has to read a load of reviews to decide. There is some help for that problem.

Atrebor Zenovka or Beach, as he is generally called, has made a comparison sheet. You can find it here: Viewer Comparison. It takes a little figuring out. You can find Beach’s Lake Bottom Lab blog here. (Note: the background on the blog is an image taken in Myst Online Uru Live.)

Best Viewer

The best viewer is a mythical creature like a unicorn. Also, the viewers are changing so fast, one can’t keep up. A chart like Beach’s becomes a major effort.

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Zen Viewer Released Review

Reading Daniel Voyager’s blog I see a new viewer is out. Oh yay! Something else to play with. My first check is to go looking at the viewer’s web site. In this case that is mostly BitBucket, a programmer’s code repository tool. So, don’t expect the typical blog, wiki, and forum.

Zen Viewer
Zen Viewer in near default setup

There is an instructions page in the “wiki”. I personally think every viewer should have install instructions and explain the basics of how the viewer sets itself up. In this case they tell me the viewer will install in its own folder and use its own settings and cache. Good to know.

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