I’ve been busy the last couple of days solving video display problems of MP4, WEBM, OGG, and SWF file for a web client. I missed the mesh meeting in SL9B because of that, which really bummed me. Fortunately Inara Pey did a good summary of the important Mesh Deformer part of the meeting. Read it here: Mesh deformer: interview with Qarl Fizz. Note: Look below the Rate, Share, and Like parts of the post for the page links for pages 2 to 4.
Reading Between the Lines
With the information that Karl Stiefvater gave us in the MetaReality posdcast (MetaReality Week 24) and what he has said in the SL9B meeting we can piece together a better picture of what he is expecting the next version of the Deformer to be like.
We know that considering each vertex’s normal in addition to its position will be added to the math of the Deformer. Nothing said at SL9B changes that.

