Project Sansar in the News Week 38

Lindal Kidd posted about this article: FLASH! Sansar Makes the News. This is an article on Tom’s Hardware. This is a site I often visit to find out which video card or motherboard is best for a particular use. I am happy to see they took time to write about Sansar. I checked it out to see if there was anything new in the article. There was!

~ Sunburned Bridges ~
~ Sunburned Bridges ~

Quoting from  :

Linden Lab is creating its own proprietary rendering engine to make this happen. I asked why the company took this direction rather than use existing options, and was told that the problems the company has run into over the years with Second Life made it clear that the company needed an engine designed from the ground up for this platform.

The company needed the ability to make the creator tools simple to use, a task for which the current available engines are not suitable. Project Sansar offers a whole package, including the underlying multi-user functionality, hosting, assets and tools. Additionally, Linden Lab is designing Project Sansar to be accessible through several different media.

For me this is news. Previously I think most of us thought the Lab was building on top of another game engine, Unreal, Cry, Unity… something. But, here we find out the Lab is building its own game engine. Wow.

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Second Life Viewer Update Week 37

This Friday (9/11) there was a Third Party Developer’s meeting. This is where most of the early news comes from. These days this meeting is pretty much The Source for any word about anything new or in progress.

~Humana~
~Humana~

Viewers

The main viewer is currently (9/12) Release/3.8.3.304115. This release is based on a maintenance package of fixes. Release Notes 

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How To Stream Second Life to YouTube Gaming

Streaming Second Life™ to YouTube Gaming (YTG) is easy. This is a tutorial based on my first successful try. It is not complete or as detailed as it could be and I’ll probably come back to it and add more or write another tutorial. Now lets get into the basic what we need to do.

The only geekie part is you may need to know your upload speed. You can find your actual speed by using SpeedTest.net. Mine averages 6.6mbps. A safe value for me to use is 80% of 6.6 = 5.3mbps. But, I never HAD to know that to make my first stream.

Go to YouTube Gaming (YTG) and create a channel. (You can search on Second Life to see what channels are already there. To do that, click the GO LIVE link (button?) in the upper right of the page. It is an odd button, which is really a drop down. The first time you click it opens and gives you two choices, GO LIVE and UPLOAD Video. Click GO LIVE again.

YouTube Gaming - Upper Right of Home Screen
YouTube Gaming – Upper Right of Home Screen

From there walk your way through the  instructions. You’ll enter your name and possibly a phone number, if your new to YouTube (YT).  Whatever name you enter for the account will be displayed on the channel.

At the bottom of the page is a section labeled Encoder Setup. You need to copy the Channel URL and Key shown here and save it. You’ll possibly need that information later, depending on the encoder you pick. 

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Sansar: Character Customization

With Project Sansar in development at the Lab the inhabitants of Second Life™ are wondering what avatars will look like in the new world. I don’t know. But, a game just reaching its final Beta test may give a clue. It certainly shows what is possible. Check this video.

The game is Bless – Embers in the storm. An MMO. The Korean developers have been working on this game without much hype. The video shows an AWESOME character customization capability. You may have noticed it includes tattoos and even scares. You can tweak the eyelashes… (Note: Bless is just completing its 3rd closed beta and headed toward open beta. Bless news. And we have no idea when a US version will be available.) 

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Second Life Bright Canopy Update

Inara has a good summary of what has happened and what is going on with Bright Canopy, the SL Go replacement. The TL:DR is simple. User behavior was not what the Bright Canopy peeps expected. The change from expected behavior drove up backend costs of the service. They were losing money and things had to change. Thus the service shut down.

See: Bright Canopy update

rho
rho

Basically, no one other than Amazon is making money from this project. If they cannot figure out how to turn that around, expect the doors to close.

There is a future in being able to stream high end games. With VR coming there will likely be more demand for the service. The challenges and/or symbiosis come from Intel, who is working to add more graphics power to their CPU, Apple and others wanting to challenge the NetFlix style streaming services and add gaming, those battling to take over cable and satellite delivery services, and others that want to add gaming as a facet of their entertainment services.

My point is there is industry interest in what Bright Canopy is doing. There may eventually be some way to deliver a SL/Sansar experience to lesser powered hardware.  But, as fast as hardware is developing/advancing the need deceases each year. That makes it hard to predict whether Bright Canopy will find an economic model that fits enough people’s needs for their service to remain viable. It is life and death for them, so the motivation is there. At some point the hardware and tech they need will be cheap enough, it is just a matter of timing.