MetaReality has a new audio out. That seems to happen about every Thursday or Friday. 🙂
Metareality Podcasts
00:00 Introductions
01:15 – It’s SL9B! – Discussion on SL9B and how it has come together. People’s participation and their experience of SL9B are covered. Some of the people contributing to its success are mentioned.
You can find the gallery in world at: AviewTV Machinima Gallery. The following is a press release I received.
AviewTV, the one-stop machinima resource of Second Life, is opening its brand new renovated gallery this week, featuring eight unique films from some of SL’s most dynamic creators, a new focus on machinima career options, more hands-on project development, film festival networking and an awareness mission to relate the importance of new media to virtual worlds in the fields of arts preservation and mainstream media accessibility.
According to AviewTV CEO LaPiscean Liberty, ‘Machinima in virtual worlds, has had an impact on the cost of production and processing. Its relationship to virtual worlds is one of archiving delicate or lost art, due to an ever changing canvas. This has also lead to one of SL’s greatest marketing tools as a platform and for the community to engage within mainstream media. The goal is to promote the Artist and the Art’.
I haven’t been following Massively for some time. Coverage of Myst-Uru and Second Life fell off and so did I. But, I saw a Plurk by Indigo Mertel about an article: Free for All: Second Life, the little 75 million-dollar engine that could. It is an interesting read in the light of SL9B.
Several things are coming together. First is my slow FPS rate. I’m looking for a solution. I can’t find my processing bottle neck. The research is taking me far outside Second Life ®. Complaints about slow or poor performance in OpenGL based games are not limited to Second Life. So, I’m not accepting it is solely poor programming on the Lab’s part.
New Tech - Image by sidduz - Flickr
As one moves through the technology world in such a search it is obvious that we are becoming highly dependent on computer technology. OMG! At my favorite bar they did a BBQ event and brought in a company to do the BBQ food. Patrons pay the caterer direct for the food. The cash register was an iPad with an app.
Every so often I find something about a new level of virtual world. The art and science of creating 3D real time virtual worlds keeps moving forward. Today I saw another demo of a coming platform for gaming.
There is also an Outerra Tech Demo released! One can download and try it out for free. A torrent download is available in addition to standard downloads. File size is 219mb, a couple of minutes via Torrent.
Well after all the tech problems at the Phoenix Hour, now the Phoenix Firestorm Hour, I finally got to see the video of the meeting. I’ll paraphrase it here. As usual I’ll provide time marks so you can listen to the parts that interest you. I try to be accurate, but I have biases and preconceptions so I can hear things differently than they are intended. So, you’ll find the video at: New Linden Lab Policy.
Phoenix Firestorm Hour
I’ll point out here that the paraphrasing I have here is 5,000+ words. The meeting was an hour and 45 minutes not counting time out for crashes and region restarts and the 40 minute delay in starting. If I had stuck it out from my early arrival to the end I would have had more than 3 hours in the meeting. I really think some of the changes talked about here are FAR less important than the fact they regions didn’t stay up.
If you’re in a hurry, there are 250 words at the end that pretty much sum things up.