The FS Team is working on Materials, Sunshine, and adopting the CHUI to Firestorm. I am sure they would love to see all of those in 4.4.2. But, they aren’t saying what they will be able to do because they haven’t even been able to get all the Lab’s code for these features. The Lab is just not done with it. Things are changing as it is developed. You don’t try to hang pictures in a house before the walls are built.

Firestorm Viewer 4.4.1
The FS Team asked the Lindens if their release of a new viewer requiring a cache clear is loading up the asset server. Monty Linden says the asset system has lots of head room and is not the likely bottle neck. But, the inventory system that tracks what you have in your inventory is near capacity. Consider the inventory an index that deals with permissions and lots of interactions between you and backend systems of SL.
Jessica has explained that people are convinced clearing cache solves every problem and speeds up their viewer. The opposite is true. But, sometimes without a stop watch people cannot get past their subjective impression.
Whatever the case, it looks like the Lab is going to start making plans to look at cache operation. Monty Linden is going to take a look to see how a Firestorm-clear-your-cache release may be affecting the SL servers.
Most of the current inventory problems are with inventory cache, which is not the same as the basic cache. It is possible to clear inventory cache and not clear the basic cache of textures, mesh, and objects. But, it is a clear that has to be done manually.
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