#SL #SecondLife Outages

[POSTED 1:41PM PST, 16 February 2012] We are experiencing an outage which may have caused some Residents to be logged out of Second Life.  Some regions will also be unavailable. Secondlife.com, the Marketplace and our support services for tickets and live chat are also unavailable.  We are working on the outage and will update this blog as more information is available. (Reference)

This is the second significant outage in two days. Valentine’s Day saw a hardware failure that took down the Market Place and some of the web services.

Today I watched my little Concurrent User Meter drop by 17,000+ users in one tick. In about 15 minutes the logins were hitting 1,000+ per minute. I suppose everyone was trying to get back in.

#SL Pathfinding Update

I see today that the Lab has published the list of regions in ADITI where the new Pathfinding functions are being tested.

Pathfinding/Alpha release notes

Regions

These SLURL’s may or may not work when you click them. It depends on whether you have set up the secondlife:\\ protocol in your browser. The easy way yo get to these SLURL’s is to log into ADITI and paste the SLURL into the location window at the top of the viewer.

Obviously, I think, you can use the World Map to find the PathTest regions.

Pink Prims Bug

A number of people updating to SL Viewer 3.2.8 are getting pink prims. See the image below.

Image by Blaise Glendevon

There are two fixes. Neither are that great, but they will get you by until the Lab brings out a fix. The fix is thanks to the Firestorm/Phoenix Team, as far as I can tell. See: FIRE-4945 – Pink/Fushia textures when basic shaders enabled on ATI 3000-4000-5000 series cards.

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Nirans Viewer Gets Mesh Def 0.2

A couple of days ago Qarl release a revision of the Mesh Deformer code. Today Niran got it working in Niran’s Viewer. Niran posted a comment on the Deformer update article. Nirans link leads to this Nirans Viewer Download page. The 1.24 version is still on the Download Button. Find the 1.25 version, which has the Mesh Deformer.

The download is slow this morning, but I’m having network problems.

As soon as I get a copy downloaded and the network retuned, I’ll be checking out the new deformer.

Remember. The Deformer is still alpha code.

Valentine Fail Update

Yesterday the Market Place failed creating an annoying disruption. Today we got a follow up post on what happened.

The Commerce Team:

Hello,

Yesterday, we posted a summary of the downtime we experienced on Valentine’s Day. We indicated in that post that there were still some orders that needed to be pushed through to completion. We want to assure merchants who have orders in the “Being Delivered” state that we are currently pushing those orders to completion and reconciling the payout to the merchants. We anticipate that orders in this state should be processed by end of day Thursday. Once these are complete, we will post another update here, along with details on how to address any orders that are still stuck.

Best regards,

The Commerce Team

Reference

#SL Server/Scripting News Week 7

The Lab has had some challenges with recent update packages for the servers. However, the main grid did get an update this week. We also got two new packages on the  release channels.

Main Channel

The information on the recent roll to the main grid is summarized here: Deploys for the week of 2012-02-13. The is the package with the improved list handling. The upgrade has better code for starting and stopping regions. Better memory usage code has been added. The Course Location for mini-maps has been fixed. There is a fix for  llGetParcelMaxPrims(llGetPos(), TRUE) so it now should be reporting the correct numbers. There is a fix for SVC-7443 Telehubs.

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