Second Life: Project Bento Update 2016 w/35

There was no Project user group meeting this week. Some of the users showed up and there was some discussion. Not much of substance was related while I was there, about 30 minutes. Also, no one was using voice. Conversations were in local chat.

Since there was no voice used I sped up the video by 100% (x2). I also added some of the Server Scripting user group meeting. It too is in local chat without voice… x2.

It is looking like several people expect Project Bento to go into RC status this month. I expect the project to stay in RC status for longer than most candidates do. We have to wait for AvaStar and MaysStar and possibly MaxStar (?) to stabilize, people to learn to use them, start uploading animations, and reporting bugs.

Once the project has an RC my interest jumps up. I’m not a good enough animator to deal with the mechanics of how it works and be helpful. My ‘why does it…’ questions with ‘because you did or didn’t…’ answers would slow things down.

Mesh Body ACI Values Compared

Mesh Body Addicts is a fun and informative site. The recent article AC and Jellydolls: Tutorial and Popular Bodies list took some effort. The list gives the ACI for each of the mesh bodies being marketed in Second Life™. There are some brands I was unaware of. So, that is a plus too.

JellyDoll and Fully Rendered Avatar.
JellyDoll and Fully Rendered Avatar.

The list at Mesh Body Addict’s site is alphabetical. Handy for finding your body. I wanted the list arranged in order of ACI so I could see the best, lowest ACI, and worst, highest ACI, for lag. So, I resorted the list: 

Read more

Mesh Body Addicts 2016 Event

The crowd seems to have thinned. It was easy getting in. Population of the two regions has been <30 this morning (6-9AM). Visit: Mesh Body Addicts (MBA) Fair (Sim 1) (Sim 2)

The Big Payback
The Big Payback

The quality of mesh clothes and accessories at this is event is… really good… I thought about which adjective I wanted to use. I was a bit disappointed in Hair Fare this year. But, I enjoyed MBA.

Read more

Second Life: Project Bento Update 2016 w22

May be the universe is trying to tell me something… I had a heck of a time getting to the UG meeting again this week. I was logging into ADITI early, only to find out the meeting had moved to AGNI. Logging into AGNI I got a message that my voice chat could not be connected to the voice server. O.O

After 30+ minutes of trying I finally got voice working. Still I have most of the meeting in this video. The first 30 minutes is a mix of video and stills none of which is in sync with the voice. Things come back together at about the 30 minute mark.

Fortunately Aki Shichiroji was recording voice. She was late getting to the altered meeting location and missed the first 10 minutes or so. So, maybe it’s not just me. Whatever, she gave me a copy and I used the first 20+ minutes or so that I missed. You can see Aki sitting on a dragon in the video.

The first 10 minutes or so of the meeting is missing. I am hoping Inara has it. I don’t see it posted yet.

I started noticing a viewer render problem at about the 32 minutes in (TM32). I wasn’t sure what was happening. Only Bento avatars with lots of bone displacement and weighting to the new bones are demonstrating the problem. So the horses and dragon are the prime examples in my video.

Talking to Whirly Fizzel clued me to BUG-10991[Bento] Mesh rigged to the new joints either partly disappears, collapses or melts when viewing that avatar as an imposter. So, if you need a work-around check the steps to reproduce the glitch and then do the opposite, which would basically be turn off avatar impostors.

Project Bento Update w22

They surprised me! Project Bento, server side, arrived at the main grid Tuesday. Torley Linden has posted about the Lab enabling the project on the main grid. See: Project Bento Testing Is Now Live on the Main Grid!

This is a testing release. You will need the Project Bento Viewer to upload animations and meshes, and to view them without distortion. Bento mesh weighted to the new bones looks horribly distorted in non-Bento viewers. Expect to see lots of questions in the forum about how to fix the problem.

Just send them to the Linden announcement… or here.