As of April 13, 2020, we have last names… again. The Name Change feature has gone live. The Lindens say it is WAY more popular then even the most optimistic Lindens expected. At US$39.99 per change, I am surprised. But there is ten years of demand stacked up. So, I probably shouldn’t be.
The interesting bit of news in this regard is from the Third-Party Devs’ user group meeting. It was suggested that a Premium Member be allowed to change their alt’s name via their Premium account. It would be a PITA to have to take an alt to Premium, change the name, then revert to basic… and expensive.
Monday 4/20 the Lab released Environmental Enhancement Project (EEP). (Ref) The Monday before (4/13) the Lab released Name Changes. (Ref) In 2010 the Lab took away user selected last names. Now they are bringing them back for Premium members willing to pay US$39.99 (or L$10,140). All the details can be found by clicking Ref above. … Read more
Those experienced in using Second Life™ (SL) don’t think of SL as a game to play. You’ll find out it is not a game with points or levels. There are such games within SL. But, SL, the overall ‘thing’, is much more like real life with an amazing variety of things and things to do.
Also, it is like Adobe’s Photoshop® in that no one knows everything there is to know about either. This means there is a learning curve. Probably beyond any game you have played. But you can take your time learning as in general no one is trying to kill your character.
Second Life has changed considerably in 2020. New players and returning players are challenged by the learning curve. Fortunately, lots of people make tutorials. Here I have collected what I think are some of the better ones.
The Sign Up & Moving About Tutorial…
This is a 4-minute basic tutorial walking through how to signup, pick an avatar, walk, and fly. It is the first in a series of tutorial videos made by Strawberry Linden. The playlist for the series is here.
There are more in this series. If you want one thing at a time, this is an ideal set of tutorials. Also, if you are looking for a specific subject then the series is handy as the video are named things like; Getting Started with Bakes on Mesh, Finding Interesting Places, and Customizing Your Avatar Shape.
This is probably the best set of tutorials for the total newbie. Those that follow will be easier for those with some SL experience.
The Lab has a very interesting image on display in Home > Blogs > Inworld > Second Life Pic of the Day 02.06.2020. I found it interesting because of the avatar poses. Getting poses is sometimes hard. In some cases, one has to make their own. I suspect Madd Flair did some manual posing to … Read more
See the feature… change… request BUG-227585 – [BOM] Display the new Universal wearables between the Skin and the Tattoos ones.
Gael Streeter (of GA.EG products) has pointed out a possible problem with the use of the Universal Layer added with BoM, Bakes on Mesh.
As it is now, most are familiar with the original Classic layers provided by the SL system pre-BoM and pre-Mesh, Skin, Tattoo, Underwear, and Clothes. These stacked respectively from bottom to top. Each layer could cover the layer below.
10,000 Hours
The Universal Layer added a new layer between the Tattoo and Underwear layers. The order of layers doesn’t seem all that important as layers other than skin can be used for any purpose. The problem comes in how people think of the layers and figure out how to use them. So, using a tattoo layer for anything other than a tat is confusing until one learns what is going on.
Skin makers for bodies and heads have run into the problem of adding shiny and wet looks. With the Universal above the Tattoo layer, things get a bit complicated and require way more textures and layer-items to get the look possible if the Universal were moved down one layer.
Think of it as a tat maker having to make their tats for the Tattoo, Universal, Underwear, and possibly the clothes layer so we can dress as we want and stay mix and match.
There are 4 viewers out. Plus, the main viewer. The Ordered Shout Down RC is looking good. From that I would gather it is the current likely bet for the next promotion. The Maintenance RC is doing OK. The project viewer for EEP has a couple of bugs yet to fix. New employees specializing in graphics now available to work on those. So, hopefully… A Voice RC viewer should be out next week, maybe.
Voodoo Moon
From the Firestorm peeps, the Firestorm release is going fine. No real problems found yet. Adoption is good.
There was a discussion about BoM adoption and use. The opinion seems to be things in the fashion community are still way disorganized.
Blogger Awards
If you are looking for people that blog, vlog, or photograph Second Life then you just hit found the pot at the end of the rainbow, Ballot for the 2019 Bloggie Awards. The ballot is 38 pages of categorized URLs.
Voting is open until Oct 19, 2019. But, you have to vote in every category… tedious… before you can submit any vote.
Also included is ‘best’ at photo-friendly. So, if you are looking for places that provide interesting backgrounds and gorgeous scenery this is a handy list.
The Lab is starting a blogger network. The idea is they will promote blogs that are about Second Life™. They have posted an article introducing the network and a follow-up article with FAQs. You agree to their terms and conditions when you join the network. So, you sort of agree to comply with the SL … Read more
Blender 2.80 released a few weeks back. I am waiting for AvaStar to update before seriously trying to use it. And now I see a version 2.81 is planned for release in November 2019.
Blender Nation is doing a series of articles and videos that show the planned new features in 2.81. Look for the Blender development watch.
Bea’s Portrait
Photoshop updated and added new features recently. See What New? There is nothing that will be earthshattering for Second Life™ designers. There are features that will make those into SL Photography happy.
Move to Cloud – The What Next article (above) touches on what is happening with the move to the cloud. Inventory and the maps-website have already been moved to the cloud.