Project Bento Update 2016 w43

Not much happening Project Bento Development; bug fixes, consideration of the legacy animation incompatibility… that is about it.

We get word that the Firestorm ‘beta’ viewer now in testing by the Firestorm testers is providing more information. I suspect the Lindens are watching to see how many legacy animation problems are reported. Actual discussion gives me the impression the Lindens are not happy with any of the work arounds they and others have come up with to resolve the problem. It looks to me like they will break the legacy content as there is likely fewer defective old animations than new Bento animations.

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Second Life: Project Bento Update 2016 w42

We got a new Bento RC viewer this week. I was using it to video this meeting. In the first part of the meeting Vir Linden updates  us on fixes to the viewer and its remaining problems.

Index

00:00 – The first 40 seconds have no sound because no one was talking. So, I sped up the video and shrunk 3+ minutes down to 40 seconds. Later in the video you’ll see silent parts of the video speed up.

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Second Life: Project Bento Update 2016 w41

I found this to be an interesting meeting. As the final parts of Project Bento get nailed down and it nears release my excitement grows. I am starting to work on setting up my Blender-AvaStar for Bento style projects. Plus tutorials are starting to come out.

I’m writing an outline/index as I clean up the video, mostly speeding up the no-talking parts and smoothing out the audio. So, you’ll see parts of the video run at 200% to 500% faster than real time. Hopefully the pre-YouTube-in-Adobe-Premier time marks will match the final YouTube time marks. If they don’t… sorry. I’ll have learned.

The First part of the video (about 2:05 minutes) was recorded with the main Linden Viewer (4.0.2). You’ll notice the avatars using Bento weighting and animation look messed up. These strange looking beasts are loose on the main grid. So, if you are seeing these strangely twisted avatars in Second Life™, you are seeing Bento avatars without a Bento capable viewer. It’s not you, it’s the viewer. Close your eyes, they’ll eventually go away.

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Is Second Life getting too complex?

See: Project Bento and the pose making. Tamara Artis is a Qavimator user. She recognizes the program is not maintained and Bento is likely to kill it, at least for use in Second Life™. She is asking about advice on what to switch to and tips for animating for Bento.

A great complexity pre-collapse
A great complexity pre-collapse

Medhue Simoni, a Second Life animator of some note, provides several answers. So, if you are looking for tips and general information, this would be a good place to start. A notable point Medhue makes is Qavimator is still going to work after Project Bento releases. 

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