Imprudence Viewer Morphs into KoKua Viewer

The End of Imprudence Viewer

Today the Imprudence peeps announced that they are moving to the next stage of their viewer and naming it the KoKua Project. Kokua is a Hawaiian word meaning mutual assistance or helping out. Those formerly known as the Imprudence peeps got the KoKua name from Hamlet Au, the editor of New World Notes blog.

Version 1.4 of Imprudence Viewer will be the last. For now it is being developed in parallel with Kokua. The 1.4 version is planned for release late November or early December. Then all development will shift to the KoKua Viewer. 

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Mesh to OSGrid – Viewer Changes

How to Get Mesh Uploaded to OSGrid

OSGrid Mesh
Mesh OSGrid

OSGrid is supporting mesh now. All one has to do is figure out how to get a mesh uploaded. Most of the viewers do not have the feature. Only the SLV2 Mesh Project viewer has the feature. So, one needs to point that viewer to the OSGrid and give it a try.

Updated 2010-11-24

Getting Started

First thing we need is a copy of the Mesh Project Viewer. You can down load it from the Second Life Support Download page*. You’ll find it under Project viewers. Get it installed and try it out. You may see some pretty kewl meshes in ADITI (the preview or beta grid).

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OSGrid 0.7 Update Available

Today the download for upgrading to OSGrid version 0.7 is up as are the instructions and a warning NOT to go online with the upgrade. Wait until the server change over is complete Sunday. The upgrade will NOT connect until then. Attempting to connect with the upgrade will cause problems. Wait.

Instructions are here: Upgrade procedure for upgrading your simulators to OpenSimulator v0.7 on OSgrid

The download link is there.

There are settings in the new INI files for Meshes, LightShare, and I found one for Media On A Prim.

There is a handy feature to turn off avatar face lights, which the developers consider silly. Hmmmph!

OpenSim-OSGrid Mesh Coming

Spore Creatures invade OSGrid
OpenSim Meshes - Image by jjacek

I think this article will also be of interest to SL folks. Because OpenSim is likely to become a free SL mesh builders’ sandbox. However, uploads on ADITI are free, so may be not.

I guess it depends on how one looks at mesh on OpenSim as to whether this is ‘coming’ or an old thing. RealXtend, a branch of OpenSim, has had mesh objects for some time. A module has been available for some time to allow OpenSim people to add messes to their SIM. What I suppose is coming is the ability for everyone to use and see the feature in OpenSim.

Most viewers have not supported mesh. There was no way to upload them, which pretty much stops their use. RealXtend has a special viewer. I have never gotten it to work on other grids, that is probably just me. With the Second Life Mesh Project Viewer out and the code being released Friday, that limitation is removed. Soon TPV’s (Third Party Viewers) will have support for uploading and editing mesh. 

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Imprudence Viewer Release and Changes – Review

Imprudence Viewer
Imprudence Logo

The newest release is: Imprudence Experimental Release: 2010.09.04

The Imprudence team is changing the name of their Weekly Release to Experimental Release. They feel the term “Weekly Release” has some people thinking the Weekly is a required download and install, which it is not. The hope is this change will make it easy for new Imprudence Viewer users to tell the latest Stable Release from the Experimental Release. I have both but I actually use the Experimental most of time.

This release has several new features. See: Imprudence Experimental Release: 2010.09.04 Viewer

Voice chat using Vivox is now part of the install. That makes voice chat on SL much easier.

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