Some OpenSim Stats

It is a slow news day… So, I took some time to run down some stats. You might remember that back in January 2012 Hypergrid Business ran a rebuttal to and article by Hamel Au’s on New World Notes: Is OpenSim usage falling? vs OpenSim Gaining Regions… But Not Gaining Many Users.

Possible Trends – Jan 2012

The graph supplied by Maria Korolov on Hypergrid could be looked at numerous ways. In Hamlet’s eyes OpenSim was losing users. In Maria’s they were gaining users. My take was that for most of the last year OpenSim had been losing users. So, the red line is Maria’s and the green lines are mine.

It is now 9 months later. Has the trend changed? Is OpenSim gaining or losing users?

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Kokua Viewer Update

Maria Korolov has an update on the Kokua Viewer at Hypergrid Business: Kokua viewer to support Imprudence exports. The Kokua/Imprudence developers have been on a bit of a holiday, taking some well deserved time. This January they were planning the development path and asking for user feedback. The general plan is now to stop development of Imprudence and move forward with the Kokua Viewer development.

Kokua/Imprudence Viewers

Important Feature

One of the features of Imprudence is import/export of objects in OpenSim worlds and Second Life. Many build in OpenSim worlds and then move final projects to SL for use or sale. Some also move things from SL to OpenSim. So, the import/export is an important feature for many. Maria spoke with the Kokua developers about the feature.

The news is while the viewer will not initially have the feature it will eventually be added. While there are things with higher priorities to be addressed before import/export the feature is on the to-be-included list.

There seems to be some challenge making the future Kokua import/export compatible with Imprudence’s. The developers plan to make it compatible, if possible. Remember. The viewer and server must cooperate for the feature to work. So, it is not solely a viewer side thing.

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Second Life and OpenSim Stats

I like impartial numbers. Their meaning is not always clear. But, they allow us to form our opinion on some unbiased information. It is up to us to be intellectually honest and consider all sides of our opinions. We hopefully get a rational perspective and keep our opinions within a real context. Is OpenSim replacing Second Life? Is Second Life doomed or about grow or just stagnate?

OpenSim

Yesterday, the 15th, Hypergrid Business published the article titled: OpenSim grids break records for regions; users. Sounds awesome. Of course it is a headline and I expect some hype. They published the following graph in the article to show the data they considered.

OpenSim Region Count - From Hypergrid Business - Enlarge

The total number of regions in all the grids is 16,959. This is about half the number of regions as Second Life, which is roughly 32,000. OSGrid is the largest single grid with 6,671. ScienceSim is next with 1,810. The stair-stepped saw tooth is from periodic data clean up. People add regions and eventually let them die. Every so often the grid owners clean up the data and registrations. The steps should be getting smaller as clean ups are becoming automated and more frequent.

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Mesh and OpenSim

Myst-Uru Guild Hall
Mesh is Changing

The Lindens have reasons to change how mesh is handled in Second Life. The changes are format changes to the mesh data set. The reason given is performance and compatibility issues with the existing SL software.

For those of us that are not up on C# or C++ and object oriented data that doesn’t tell us much. Suffice to say mesh is sort of changing from a round peg to a square peg. That means all the holes for mesh have to change too. The place in the asset database where mesh information is stored must change. How the physics engine deals with mesh has to change. The inventory handlers, the build/edit dialog, render pipeline, and other parts of the viewer handling mesh must change.

This week the movers and shakers in OpenSim have been looking at how this change will affect OpenSim. Justincc has a post up on what is known now. His post is probably the most authoritative words on the subject for OpenSim. See: Warning: Don’t rely on meshes uploaded to OpenSim (just yet)

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OSGrid Update

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OSGrid Meeting in Wright Plaza

OSGrid is one of the larger Open Simulator (OpenSim) virtual worlds. The grid is funded by donations. Several friends and I have simulators connected to OSGrid. Just as SL is updating so too is OSGrid and OpenSim. On Tuesdays the developers have an in-world meeting at 11:00 AM PST in Wright Plaza to talk about recent developments. This is my summary of things I found interesting. 

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Imprudence to Kokua Clarification

It is not surprising many are interested in the coming Kokua Viewer and somewhat confused. Whether it be this or that and did you mean… So the Imprudence peeps have put up a new blog post. It is a very well written set of FAQ answers.

See: FAQs about Kokua

Even more clarification…

11/10 – It seems the Imprudence team got ahead of things. The Aurora Simulator is not going to change name, in spite of that being announced. So, it will be the Kokua Viewer and the Aurora Simulator. See Imprudence statement.

Also, while people are setting up Aurora Simulators and they previously did work on OSGrid recent changes on the OSGrid seems to have downed the Aurora sim’s connected to OSGrid. No one seems sure of what happened. But Artemis Tesla and I could not find any operational Aurora sims today, not that we know where they are all located or have any inside information. Our best authority said,”[02:59 PM]  Simpy Merryman: all aurora regions are offline including the mega and trolls – due to the fact that Aurora is currently not working with the latest core upgrade….