Prim Perfect on A Petrovsky Flux

OK so what’s a Petrovsky Flux? It is an in-world art build. That’s nice. The interesting part of this story is the awesome build may vanish from the Second Life world. Ziki’s blog is pointed to as she revisited Petrovsky  recently and what Prin Perfect has to say about it.

A Petrovsky Flux - 2014 April
A Petrovsky Flux – 2014 April

This is a fun place to explore…

It would not be impossible for a group of concerned residents to form a trust, perhaps each paying 5 dollars a month towards the cost of the sim. Or donating an article to be sold on Marketplace in support of the sim. Or organizing an event once a month that would raise money towards keeping the sim going.

Keeping sims like A Petrovsky Flux alive is NOT Linden Lab’s’ responsibility. It is ours.

That will likely upset some. But, I believe this is as real as it gets. Yeah, Prim Perfect.

See: Spencer Museum of Art. SLURL:  A Petrovsky Flux

 

Second Life Bug

We get them from time to time. We have one that is annoying for those of us using the Preview Grid.

BUG-5563 – My Password and Inventory don’t update on Beta Grid (aditi).

The idea on the Preview Grid is that it updates your inventory to be what you have on the main grid when you change your password. This bug means that is not happening.

It is a bit confusing but the report is the Preview Grid does not get your new password. So, if your main and preview grid password was fred and you change it to Sue111, you will use Sue111 on the main grid and have to use fred on the Preview Grid.

Some find that both passwords will work on the Preview Grid for a time.

If you are confused, so are others.

Facebook, Flickr & Twitter from Second Life

SL Share is the feature name the Lab uses for their sharing feature. You probably remember that Facebook sharing was blocked for a time. Facebook advised the Lab on what had to change for the feature to be unblocked. The Lab made those changes. Now Facebook sharing is back.

While the Lab was making changes they added the ability to share with Flickr and Twitter. Torley Linden made a video tutorial that posted with announcement about the newly enhanced SL Share.

[youtube uVlNa2O9if4]

To use these new features you need to download and install the  Project SL Share2 Viewer version 3.7.5.288424. 

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A Little Less Scary, for Second Life

Yesterday I posted a link to Gwyneth Llewelyn’s April Fool’s Joke. Today Gwyneth posts that she was in fact joking. See: Yes, yes, it was a prank! She includes more material for our nightmares. But, this time she is putting things in some perspective. I think this article reveals some of the real possibilities ahead and good reasons for them.

Image by: Lelani-Carve, Flickr
Image by: Lelani-Carver, Flickr

For one thing, she points out that Kitely might be a better choice for acquisition. And she points out that Facebook might be better off using OpenSim, as Kitely does, and adding in Intel’s DSG framework, which allows a region to handle thousands of concurrent users. The mix of large crowd handling and run-on-demand-scaling is certainly something I imagine the Facebook managers would like. 

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Jo Yardley About Oculus

Jo got her Oculus Rift DK1 working and tried out the CtrlAltStudio Viewer and the SL Oculus Beta Viewer. She relates her experience of being IN, as INSIDE, Second Life™ as opposed to seeing it on a computer screen. Her story is well worth the time to read. I suspect we will hear more in this week’s Drax Files Radio Show.

Her article is here: My first Oculus Rift experience in Second Life.

Image by Mathew, Flickr
Image by Mathew, Flickr

From what she says things were pretty awesome. But, there are a number of problems, which she gets into. The big problem as I see it is the complexity of Second Life. New Oculus users coming in are likely to be overwhelmed by the massive number of viewer controls and the complexity of basic tasks. Jo’s solution is to create viewer-user-levels, beginner, moderate, and advanced that can easily be switched between. She remembers when the Lab tried the basic viewer. But, she still believes the approach would help player retention.

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