Second Life Third Party Viewer Meeting Week 18

Viewers

Oz Linden was crashing so the meeting got a late start. Then only ran 20 minutes. Not anything new to talk about. But, there is an alarming change from the Beta Server group I’ve included as the last item in this article.

Aim
Aim

The RC Second Life Maintenance Viewer version 4.0.4.314579 has been promoted to the main release. This is the viewer that has a collection of fixes; crashes, memory leaks, input/cursor issues, graphics bugs, invisiprims, formatting, notifications, profiles lockouts, and more.

The invisiprims fix is a reversion back to previous behavior before a change broke them. There is a plan to do something with invisiprims. So, expect a future change. My advice is stop using them. We have better ways to accomplish the purpose they served.

The Second Life Quick Graphics Viewer version 4.0.4.314426 – is said to be nearing release. Oz says they only need to merge it up to the current main viewer version. If it continues to work well with the merged in fixes from 4.0.4.314579 then it is ready to roll out. I would expect the Lab to hold off until week 20, but they want QG with its Avatar Complexity Features out on the main grid.

Second Life Project Bento Viewer version 5.0.0.314884 – This viewer has updated from 5.0.0.313876 since I last reported. Oz tells us they are close to opening up use of the viewer on AGNI, the main grid. That means we can start importing ‘Bento’ animations to the main grid.

I think this is going add complexity to the animation market and the Second Life™ learning curve. For most of us, there will be little or no change. But, special avatars will need special animations. My little Fae Dragon avatar by Grendel in 2008 is now way out of date, being all sculpty and old skeleton animations. I am expecting some awesome new dragons.

Still my little Fae dragon is only 82k ACI, which is about the average of most of my new outfits.

Then there is the Second Life Project Oculus Rift Viewer version 3.7.18.295296 viewer, which has been going to update ‘soon’ for well over a year. Oz says they are working on it and is expecting an update ‘soon’. I think that they pulled people off the 64-bit viewer and kept people on the Rift viewer, says something.

The Lab is adopting the name ‘Jelly Dolls’ in place of Jelly Babies in the RC viewer menus. The babies name is trademarked. Legal is telling Oz to stay away from using that name. So, now the Lab is changing.

New RC Coming

A viewer version that has been on the shelf for some time is becoming active. This RC viewer deprecates the old inventory API’s. Once in place and tested a time will be set for when the server side of those API’s will be removed.

More pages… links below.

Second Life in the News 2016 Week 18

Motherboard’s Why SL is still a Thing

(Link) Emanuel Maiberg, author, thinks Second Life is a shabby World of Warcraft… Really!?!

WoW 2015?
WoW 2015?

I have to wonder what part of SL Emanuel has been looking at…

On the beach...
On the beach…

The article points out several good reasons for SL having survived. Fair enough overall.

Quote: “Indeed, the most surprising thing about Second Life is not that it’s still a thing, but that 13 years after its inception, it is still way ahead of its time.

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Second Life: Drax & Ebbe Interview

The Drax Files Radio Hour w/Jo Yardley is covering SVVR 2016 (Silicon Valley Virtual Reality Conference and Expo). Their first part of the coverage is out: show #114. (28 minutes audio) Check out the pictures there.

The new stuff is:

Currently still 100% Maya for creation

  • By opening they will support Blender and other modeling programs.
  • More details on in-world building
  • Edit mode is currently a single person environment
  • Multi-user collaborative building is being – will be added
  • Long discussion on what is creation
  • Discussion on business-friendship relation between Philip Rosedale and Ebbe Altberg.
  • More on identity and anonymity
  • Targeting/tracking only for how Sansar is used, not marketing
  • More detail on financial model
  • This fall avatars and clothes will be very limited Avatar 1.0 then by 2017 Avatar 5.0

Lots to learn. Drax asked the questions to pull more details from Ebbe. Worth the 30 minutes to hear.

Second Life News 2016-Week 18

Servers

The main channel is getting a new package. This is the one running on the RC channels last week (17), which consists of a crash fix and improvements. The RC channels will continue to run the same package. So, they won’t be getting a restart.

.✩ Aura ✩.
.✩ Aura ✩.

Viewers

The main viewer remains 4.0.3-312816. No update for a couple of weeks.

RC Second Life Maintenance Viewer version 4.0.4.314579 – This version did update this past week from 4.0.4.314012.

RC Second Life Quick Graphics Viewer version 4.0.4.314426 – This version has NOT updated since last week.

Second Life Project Bento Viewer version 5.0.0.313876 – This version has NOT updated since last week.

Second Life Project Oculus Rift Viewer version 3.7.18.295296 – This version has NOT updated since forever.

The Third Party Dev’s meeting should be this week. But, the agenda page is still only showing 4/22 as the next meeting.

Last week’s report: Second Life News 2016 Week 17. More details on the viewer changes are explained there. Nothing new to report today.

Project Sansar in the News 2016-W18

The Creators Project is a blog co-founded by Intel to cover those creative people and projects using tech to create art. In April they published an article titled: Peek Inside Second Life’s Virtual Reality Successor, ‘Project Sansar’.

It isn’t anything we haven’t seen or heard before. But, it’s nice to be noticed.

Project Sansar: Mars landscape.
Project Sansar: Mars landscape.

I did find this interesting:

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Catching Griefers/Cheaters

In Second Life™ we have griefers. I think that is because cheating in Second Life isn’t really possible in the word’s common sense of usage. It’s that long term debate about whether Second Life is a game that I think drives use of the word griefer. If it isn’t a game, how can you cheat? It pushes us to more precise language.

Black Desert Online
Black Desert Online

However, in Black Desert Online™ (BDO) there are cheaters. Recently they have been causing a problem. Apparently a number of us sent Massively Overpowered links to a video of hackers at play. No one was hearing anything back from Daum in response to complaints, so put it on Massively. Result: Daum, the creator of BDO responded and is now following up with a hunt for hackers. See: Black Desert Turns to Its Playerbase to Hunt Down Cheaters for Prizes

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