Second Life: Stockings – Classic & Slink

Making stockings for the Classic and Slink legs has some challenges. One is understanding how to get a straight edge at the top of the stocking. I’ll explain some of the oddities between Second Life™, Photoshop, Blender, Classic and Slink.

Classic UV Map: Slink and Classic

The frustrating oddity is dealing with avatar templates. Slink and Classic are not compatible, close but a problem.

In the image, look in the ‘A’ section, there is a copy of one of the Robin Woods templates made for the Classic Avatar. I’ve used Photoshop 3D to paint some lines on it.

If you have drawn a straight line across the 2D template assuming it will appear straight on the avatar, think again. I knew it wouldn’t work as I’ve experimented before.

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Second Life Bits 2017 w09

Forum

It still isn’t open – 3/3 @ 11 AM SLT/PT.

Update – As many of you have noticed, the Community migration is taking a bit longer than planned. As you might imagine there’s a lot of complexity in the structure; and because we strive to preserve all of the KB, Blogs, Forums, Answers etc as they were, we’re being extra careful in verifying everything is in order. Linden Lab is actively engaged with the new provider to get the new site up and running as soon as possible. We know it’s a frustrating wait, and appreciate your patience during this disruption.
Mar 2, 14:58 PST

Hopefully they didn’t hire the same people that built the Obama-care sites. Since it is behind schedule, I would assume someone will be working on it this weekend. But, I doubt it will be open before Monday… if then.

Everheart 4
Everheart 4

Uber Event

The crowd at Uber (Maps URL) is thinning out. Today at 11:00 AM SLT/PT, there were only 30 people there. So, it is much easier to get in.

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PS CC 2017: Figuring out 3D Texturing

There are things I had for my classic avatar that I can’t find for my mesh avatar. There are some classic stockings that had great lacy tops and topped out at just the right place on my legs for my mini and mid-thigh skirts. I’ve not found similar stockings for my mesh body. So, I am making them.

There is a lot to learn. The Appliers are simple enough, but one does have to figure them out. See my tutorial for making Slink Hand’s nails. It isn’t difficult. But, it is different.

Next is the challenge of using Photoshop to make the textures. I once used Multi-Chan Hax to handle the SL Avatar UV Map Seams… But, that is 2011 tech and I haven’t tried it in PS CC 2017.

I have PS CC 2017 with a 3D capability. It can paint across the UV Seams in 3D mode. Easy… sure…

However, PS 3D is NOT intuitive. I am tempted to say Blender is more intuitive than Photoshop’s 3D. So, I’ve been going through tutorials and watching videos. They never seem to answer the questions I have or solve the problems I am running into.

But, I did find one that I think is way helpful. So, here it is.

Second Life Bits 2017 w09

Forum

There is an update on the new forum roll out. See: UPDATE: New Community Platform Timeline.

Seems the data transfer is taking longer than expected. So, the forum remains locked today, no posting. The forum should open 2/28… some time today… well may be…

Countryside Holidays
Countryside Holidays

Mesh Addicts

Mesh Body Addicts has a new Weekly Fitmesh Finds are here! I’m not sure how much their finds affect traffic to the regions listed. My empirical experience is: it may take days for me to get into some of the regions listed. Uber seems unusually busy.

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Internet Outage

The outage is large enough to be making national news. Amazon cloud servers went down. That affects many web sites and services like Second Life. The SL asset services depend on Amazon’s cloud, the S3 services – AFAIK.

SL login is supposedly not affected. The login servers are  in one of the Lab’s locations or on co-location hosts other than Amazon. But, once logged in you may not rez, the region may not rez completely, and your inventory may not populate.

Do NOT try to change or fix your appearance. You will likely confuse your viewer and make things worse. Do as little inventory-asset related tasks as possible.